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Batchplay not working for me? I updated to PS 24.1.1 Mac

Participant ,
Jan 21, 2023 Jan 21, 2023

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Batchplay not working for me? I updated to PS 24.1.1 Mac

 

Weird.  My plug in has been working for weeks. Now it no longer works after several mac updates. I have not touched my plug in. No errors. 

Mac Ventura 13.1 ( Mac M1 Max)

Adobe Ps 24.1.1

 

In Debug mode I get all my usual console.log messages. No errors.

Do I need to change something in the MANIFEST.JSON after my Ps/Mac updates?

 

 

{
    "id": "LacyStudioCanvasPro1",
    "name": "Canvas Pro 1.2",
    "version": "2.1.0",
    "main": "index.html",
    "host": [{
        "app": "PS",
        "minVersion": "24.1.1",
        "data": {
        "apiVersion": 2
        }
    }],
    "manifestVersion": 4,
    "entrypoints": [
        {
            "type": "command",
            "id": " ",
            "label": "Reload Plugin"
        },
        {
            "type": "panel",
            "id": "CanvasPro1:",
            "minimumSize": {"width": 300, "height": 950},
            "maximumSize": {"width": 300, "height": 1350},
            "preferredDockedSize": {"width": 300, "height": 950},
            "preferredFloatingSize": {"width": 300, "height": 950},
            "label": {"default": "Canvas Pro 1"},
            "icons": [
                {
                    "width": 23, "height": 23, "path": "icons/dark.png",
                    "scale": [ 1, 2 ],
                    "theme": [ "darkest", "dark", "medium" ]
                },
                {
                    "width": 23, "height": 23, "path": "icons/light.png",
                    "scale": [ 1, 2 ],
                    "theme": [ "lightest", "light" ]
                }
            ]
        }
    ],
    "icons": [
        {
            "width": 48, "height": 48, "path": "icons/plugin.png", "scale": [ 1, 2 ],
            "theme": [ "darkest", "dark", "medium", "lightest", "light", "all" ],
            "species": [ "pluginList" ]
        }
    ]
}

 

 

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Actions and scripting , macOS

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correct answers 1 Correct answer

Participant , Jan 22, 2023 Jan 22, 2023

Oh, I see my problem; I added one line -- ONE line, to my batchplay

 

 

 

//Delete Hidden Layers
{"_obj": "delete","_target": [{"_ref": "layer","_enum": "ordinal","_value": "hidden"}],"_isCommand": false },

 

 

 

So, my batchplay was working on the file I was testing because there was a hidden layer. That was what I was testing, so that was what was working.

 

Days later, I open another random image file WITHOUT a hidden layer and my batchplay doesn't do anything because Delete Hidden Layers is one of the

...

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Guide ,
Jan 22, 2023 Jan 22, 2023

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Hi, @contactzero! I tried to write several batchPlay functions - everything works for me. Windows

 

Try asking a similar question here - Adobe Creative Cloud Developer Forums 

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Participant ,
Jan 22, 2023 Jan 22, 2023

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Oh, I see my problem; I added one line -- ONE line, to my batchplay

 

 

 

//Delete Hidden Layers
{"_obj": "delete","_target": [{"_ref": "layer","_enum": "ordinal","_value": "hidden"}],"_isCommand": false },

 

 

 

So, my batchplay was working on the file I was testing because there was a hidden layer. That was what I was testing, so that was what was working.

 

Days later, I open another random image file WITHOUT a hidden layer and my batchplay doesn't do anything because Delete Hidden Layers is one of the first commands in a long series of array elements. So I found out Batchplay aborts the sequence if one element fails. 

 

So, I'll wrap the Delete Hidden Layers in a separate batch play with Try...

 

- Back to testing

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Participant ,
Jan 22, 2023 Jan 22, 2023

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Also,

I since updating Mac OS or Ps to latest version, I have to change {mergeVisible}, which is no longer working, to {flattenImage}.

 

-Good grief

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Guide ,
Jan 22, 2023 Jan 22, 2023

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Everything should work.

Check the state of the document (if an invisible layer is selected, then mergeVisible will not work).

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