dust and scratches lowest setting affecting text
Hi,
CS6
I have a scan A4 300dpi of typed text but its peppered with 3 pixel diameter black specks. counting the faint shades of grey in this, whilst text is 6 pixels wide (ditto shades)
I use filter noise dust and scratches but even on lowest setting radius 1 threshold 0 it blurs up the distinction in for example a or e between the arm and the circly bit !
I wish it would look for specks as such anything the user defines, so user says 3 pixel diameter and it isolates its attention to that. ignore anything that is linear or more than 3 pixels diameter.
as such I cant use it to dedust, and have to do all 6 pages speck by speck.
Any better tools out there for a such a simple fundamental task ?
Merlin
