As of Photoshop 22.5, released in August 2021, Photoshop’s 3D features will be discontinued. 3D features have enjoyed long success within Photoshop over the course of 10+ years, however the personal computing industry has recently been transitioning away from use of OpenGL (having to do specifically with the use of GPUs, which is critical for 3D) toward native GPU APIs, which ultimately began the slow deterioration of Photoshop’s 3D features, all of which needed OpenGL. As difficult of a decision as removing 3D features from Photoshop is, the silver lining is that the next generation of 3D content creation tools from Adobe is already here. Check out the Substance line of 3D products.
For more details, please visit Photoshop discontinued 3D Q&A.
Is this because of Metal?
Adobe: "Well, we are removing all the 3D features from Photoshop, but for $40 a month, you can get them back!" This is the worst business idea ever. You never fail to surprise me.
literally ....... just terrible. not to mention there are tons of other 3d softwares that range from cheaper to free -_-
now i am paying for an adobe memebership to all apps that doesnt even include all the apps -_-
Thta's good news makes it less bloated and one less unecessary item in my menu.
Maybe more focus on what is necessary.
"We're producing 3D software now and want to force you to subscribe to it so we can milk $40-80 more per month from you."
lol anyone remeber when they had adobe demenison for free. now they wont even give 3d to people who pay for all apps.
Spherical Panorama editing:
Affinity Photo has a working "Live Projection Equirectangular" spherical editing mode that seems well respected by many 360° photographers who found old PS 3D spherical edit mode slow and glitchy, it would be great if Adobe could make this work in Photoshop so we don't have to edit 360° panoramas in a different app
Will the price of my "All Apps" subscription which doesn't include the Substance line be reduced along with the reduction in features? Or will the Substance line be included in my "ALLLLL Apps" Subscription at no extra cost?
I suspect neither and I see less and less reason to continue my subscription at all. I'm pretty sure I can get what I need from Affinity, Blender, Quixel and Da Vinci for a fraction of the price.
literally could not have said it better myself.
I have been working with elements using the 3D options in photoshop for a long time and I find the argument that this option was slowing down photoshop dishonest because it was working perfectly until the last update this month which made it totally unusable.
You could have the honesty to say that you remove it to be able to sell your new pack especially for 3D and which is not included in the subscription of the CC. That you make evolve your tools it is comprehensible, but that it is done at the expense of the professional users who feed your business it is in my eyes a lack of respect.
Where is the argument made that 3D functionality "was slowing down Photoshop"? That is not what the original post or the FAQs state.
it states that technology is changing and because adobe programs were made years ago, the technology is becoming absolte. so instead of updated the technology you guys completely removed it and added another subscription fee. so to be fair, kevkevboy is not that far off - adobe is pretty much saying 3d stuff no longer works properly photoshop because technology is outdated. which is actually worse than what kevkevboy understood as slowing the program down.
This is nothing but a greedy and cynical way of pushing subscribers to Substance. Adobe are shameless.
Why in the hell would you discontinue Photoshop 3D features?! You don't offer any other legit 3D program, therefore, this is a major mistake. Thanks for nothing.
Adobe has also discontinued it's Feedback site, so THIS is only place we can express our frustration at this jerk move. I used Photoshop 3D functionality all the time, and removing it because they're unwilling to do what's necessary to use the correct dlls/drivers/etc is a total jerk move. Of course Adobe wants us all to move to Substance, and pay EXTRA for what we had in Photoshop just one generation back...
It was better that I never had to leave PS to edit my 3D.
Complain by all means but be balanced in your comparison. Photoshop has never had the functionality of the Substance apps.
Photoshop at best had limited extrusion capabilities, slow CPU based path tracing, no physics simulations, noisy rendering.
It was a reasonable add on when it first came out in the, extra cost, CS Extended editions, but has not moved on or kept up with modern 3D applications, even the free ones such as Blender (which is excellent for modelling and rendering).
I took my first steps in 3D with Photoshop so am disappointed to see it go, but I can understand Adobe's decision to focus Photoshop's functionality on what it does best in a 3D workflow i.e. the 2D elements such as compositing.
I don't care whether PS had the full capabilities of Substance, I never asked for more than what PS could do. If I ever needed more advanced modeling I'd use Blender, Daz or something else. The problem is that Adobe is promoting Substance as the replacement for Photoshop's 3D capabilities AND CHARGING MORE FOR IT.
It would be one thing if Adobe provided a product that had the limited 3D functionality PS did and provided it to subscribers, but instead they've reduced the functionality of their product and told us to buy something else.
But 3D rendering is not all that's being removed. With the 3D goes 3D panoramas, extrude and revolve and other useful features.
You're removing 3D from PS because you have a new product and are making us who have subscribed to PS pay for it. This really sucks. I subscribe to the "all apps" plan but still have to pay extra for new software I've never used before rather than fixing the features already in Photoshop.
i very much agree with micah. the issues is that adobe is taking away features and functionaililty from paying customers, and telling them that they cannot have those features anymore unless they are going to pay a lot more. I have been using photoshop for years but now features suddenly no longer work and i am being told i need to purchase ANOTHER subscription (on top of my ALL APPS subscription) if i want to continue to do what i have been doing.
the issues is adobe is completely disrespecting paying customers.
Why is the bump map/normal map filter being discontinued? This is a super useful, quick part of 3D workflow that I use every day when I want a quick alternative to baking normal maps. This will definitely make me reconsider whether or not to continue with these products.
And as a follow up...are any 3D tools being added for those who currently pay for packages that include these features in photoshop as of before this feature cutback?
I'm in the same situation, I create normal maps on a daily basis. I'm not going to pay the stupidly high price for Substance and as Photoshop and Illustrator do nothing more than Affinity once the 3D features are removed, I see no reason to continue my "All Apps" subscription that doesn't include all apps.
This is frustratingly infuriating, Adobe.
Friends, I uninstalled my PS v22.5 and downgraded it to the 22.2 version. ALL of the 3d Features are on it and I'm able to bring in OBJs into a 3d layer, Create and extrusion, and export an OBJ file again.
Hopefully this helps some of you.
I URGE you to reconsider. So much of my digital painting relies on the 3D toolset to place dummies for paintovers and lay out scenes. Photoshop will have a HUGE hole in it if you go ahead with it. Images like this would have been impossible: