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Photoshop CS6 crashing when using Nvidia Normal Map Filter plugin

Community Beginner ,
Dec 29, 2017 Dec 29, 2017

Hi guys,

              I recently installed a plugin to generate normal maps (huge thanks to Abambo for helping me with that) however it crashes when i click 3d preview and also when i click OK to create the normal map, i have checked photoshop minimum requirements and my machine appears to stack up but here are my specs just in case:

-processor: Intel(R) Core(TM) 2 Quad CPU Q6600 @2.4GHz

- 2gb Ram

- 64 bit operating system, x64-based processor

- Nvidia GTX 580

Thanks in advance for any help guys,

O2brownm

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correct answers 1 Correct answer

Community Beginner , Dec 29, 2017 Dec 29, 2017

Edit: it works when generating from an unedited photo, however when i try to generate a normal map on a texture that i have edited (so it can be tiled, i havebalso mirrored it side by side and then mirrored it a second time below so it is 4 times the size that it originally was canvas wise) it crashes. Could it be a file size issue? If so how do i compress file sizes while minimiseing image quality?

Thanks guys,

O2brownm

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Adobe
Community Beginner ,
Dec 29, 2017 Dec 29, 2017
LATEST

Edit: it works when generating from an unedited photo, however when i try to generate a normal map on a texture that i have edited (so it can be tiled, i havebalso mirrored it side by side and then mirrored it a second time below so it is 4 times the size that it originally was canvas wise) it crashes. Could it be a file size issue? If so how do i compress file sizes while minimiseing image quality?

Thanks guys,

O2brownm

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Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines