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6

Something for the weekend - Part 122 - Happy Trees

Community Expert ,
Dec 04, 2020 Dec 04, 2020

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Hi

During lockdown one of our TV channels has been running repeats of the late Bob Ross' "Joy of Painting" series. For those not familiar with them, Bob painted landscapes in oils and, in real time, went from a blank canvas to a completed painting in just 30 minutes. In doing so, and in his very calm and positive style, he encouraged many people around the world to have a go at painting. While watching these I wondered if I could create a 3D scene in a similar style to Bob's trees and mountains paintings. It took me a bit longer than 30 minutes using a combination of Blender 3D, World Creator, Adobe Substance and Xfrog, but for this week's starter image we have my tribute to Bob.

 

Now you have the scene, what can you do to bring it to life?

 

The “rules”:

  • Anything goes, as long as it meets the forum rules on decency, copyright etc.
  • Anyone, and everyone, is welcome to have a go, whether you are a complete beginner or a Photoshop expert.
  • There are no prizes apart from the chance to practice, show off, or bring a bit of humour and fun. Don't be shy, join in and have a go!

 

To download the image below at 3000 x 2000 pixels, with an embedded ICC colour profile (sRGB), hover over the image and click on the circle with the arrows at the top right. Then, when the image opens in its own window, right click and choose “Save Image As/Save Target As” (or similar depending on your browser).

 

SFTW122MountainsandLake.jpg

 

When posting back your image – please use the Blue reply button in this first post. If posting a comment on someone else’s entry then please use the grey reply button next to their image post.

 

Have fun.

 

Dave

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Guest
Dec 04, 2020 Dec 04, 2020

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Wonderful render Dave, very realistic 👍

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Community Expert ,
Dec 04, 2020 Dec 04, 2020

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+1 with Ged, Dave, it's gorgeous and is super realistic 😊

Jane

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Community Expert ,
Dec 04, 2020 Dec 04, 2020

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Thanks Ged & Jane. It was a fun project to do.

2020-12-04_10-40-34.jpg

Dave

 

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Community Expert ,
Dec 04, 2020 Dec 04, 2020

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Thanks for this view, Dave. Your trees, btw, all look happy! 😊

 

"It took me a bit longer than 30 minutes"

What is your definition of "bit"?

 

~ Jane

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Community Expert ,
Dec 05, 2020 Dec 05, 2020

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"What is your definition of "bit"?"

Somewhere between a touch and a lot 🙂

Dave

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Community Expert ,
Dec 05, 2020 Dec 05, 2020

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Give me another minute, Dave, I've almost got it...

 

calculation.jpg

Jane

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Dec 05, 2020 Dec 05, 2020

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Jane I'm always amazed that people can actually understand that gobbledygook

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Community Expert ,
Dec 05, 2020 Dec 05, 2020

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Me too, Ged, although one time a number of years ago a niece or nephew sent a photo and coinidentally there was a massive calculation on the chalkboard in the background. My sister, who is an astronomer, actually started figuring out the math, much to the amusement of the rest of us.

 

Here, though, all I was trying to do was figure out [ bit − x = a_lot > a_touch ] (or something like that!), and surprisingly, it solved for the x number of hours it took Dave to create this masterpiece!😊

 

See here:

jane-e_0-1607174178028.png

 

~Jane

 

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Community Expert ,
Dec 05, 2020 Dec 05, 2020

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Not so fast, Jane. First, let's cover the basics.

 

InChargeOfErasingTheBoard.jpeg

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Community Expert ,
Dec 05, 2020 Dec 05, 2020

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Haha, Norman, is that you standing in front of your class? I yield the floor!

~ Jane

 

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Community Expert ,
Dec 05, 2020 Dec 05, 2020

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I was going to title it simply AU CONTRAIRE, JANE! but wasn't sure of the spellling.

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Dec 04, 2020 Dec 04, 2020

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Looks like you forgot to flip the normals Dave 🤣

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Community Expert ,
Dec 04, 2020 Dec 04, 2020

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No it's just wireframe view with everything selected. The normals are fine, I would have suffered in Substance if they weren't 🙂

Dave

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Dec 04, 2020 Dec 04, 2020

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It was meant as a joke 😉

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Community Expert ,
Dec 04, 2020 Dec 04, 2020

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Oops - sorry Ged - that's the trouble with text, it's easy to miss the nuances:-) 🙂   Reversed normals is something I sometimes do though when working quickly, export to FBX to texture in Substance, open the model in Substance and any faces with reversed normals are transparent - arghhh!!

 

I know you use Blender have you downloaded the latest (2.91)?

 

Dave

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Dec 04, 2020 Dec 04, 2020

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No worries Dave 👍 yes I'm using Blender 2.91, Blender is getting better and better with each release, I'm going to give Substance Painter a go, I see they have a 30 day free trial.

 

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Community Expert ,
Dec 04, 2020 Dec 04, 2020

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It's fairly straightforward to use, a bit like Photoshop with extra channels for Height, Metal, Roughness, Normal ....etc  . There are some good tutorials on the Substance Academy site.

When you export from Substance you can load the texture maps into Blender quickly if you have Blender's node wrangler add on enabled. Just click on a principled shader and press Shift+Control+T. You can then highlight all the maps for that material and will load them and plug them into the shader node as well as set up a mapping node.

Shout out via PM if you get stuck.

Dave

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Community Expert ,
Dec 04, 2020 Dec 04, 2020

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I can see you are using cloud chambers, Dave.

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Community Expert ,
Dec 04, 2020 Dec 04, 2020

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Sometimes, some bloody bird soars in and spoils it.

 

 

You can Click/RightClick to have an even better > worse look; to see it in Chrome, Click Here. 

 

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Community Expert ,
Dec 04, 2020 Dec 04, 2020

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Photo-bombed by wildlife 🙂

Dave

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Community Expert ,
Dec 04, 2020 Dec 04, 2020

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This is a bit of a stretch.

Jigsaw Dali-ance

 

dali jigsaw2 .jpg

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Community Expert ,
Dec 04, 2020 Dec 04, 2020

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Nice one Norman, but is it only me that has the urge to finish it  🙂

 

Dave

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Community Expert ,
Dec 04, 2020 Dec 04, 2020

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Did someone say Happy Trees?
trees-SFTW122MountainsandLake.jpg

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Community Expert ,
Dec 04, 2020 Dec 04, 2020

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Very happy trees indeed Leslie, you managed to give them great character  🙂

Dave

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