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Use Flex UI in a PS plugin

Engaged ,
May 24, 2011 May 24, 2011

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Hello!

I am a relatively new user to Flex UI designing! Few days back, I thought of giving my PS plugins a Flex UI look! I searched the internet on some tutorials or guides, but there is very little information pertaining to that. The CS Extension Builder guide says that we can interact between Flex UI & a native application with the help of C++ PlugPlug library. There is a sample code in Illustrator SDK for the same by the name of FreeGrid (C++) & FreeGridUI(Flex UI) . But I couldn't find an equivalent in PS.

On searching some more in this regard, I found that we can use the PlugPlug.h (& .cpp) with some changes into our C++ PS plugin code. I am stuck at this stage now. How do I go about from here??

Guide me people..!! 

Thanks!

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correct answers 1 Correct answer

Adobe Employee , May 25, 2011 May 25, 2011

That would be the " all the adjustments you would need to do to make them work in the Photoshop context" part of my post! 🙂

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Adobe Employee ,
May 24, 2011 May 24, 2011

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In theory taking the PlugPlug*.* files from the Illustrator SDK and using them in a Photoshop plug-in should work. I have yet to try this experiment and am not sure of all the adjustments you would need to do to make them work in the Photoshop context however. I would also assume that this would only work with CS5 and later of Photoshop.

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Engaged ,
May 24, 2011 May 24, 2011

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Hi Tom,

Thanks for the reply..

I have been waiting eagerly for any reply to this post!

You said that PlugPlug.* files should work in PS plugins too. But these PlugPlug.* files also have some Illustrator header files included in them. What should be done in that aspect?

And, is there no alternate method of capturing the events of a Flex UI in C++ plugin code???

Thanks!

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Adobe Employee ,
May 25, 2011 May 25, 2011

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That would be the " all the adjustments you would need to do to make them work in the Photoshop context" part of my post! 🙂

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Guest
Jun 21, 2013 Jun 21, 2013

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poortip87,

any progress on this? did you success with the PlugPlug API implementation?

Thank you,


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Engaged ,
Jul 07, 2013 Jul 07, 2013

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Hi compudraftx, I was successful in communicating using the PlugPlug part. What do you want to know?

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Explorer ,
Sep 16, 2015 Sep 16, 2015

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Hello poortip87,

i am trying to do the adjustments for PS but I am having the same problem mentioned here: Is the PlugPlugOwl.dll in PS CC equivalent to the PlugPlug.dll from PS CS6?

How have you been able to communicate using the PS PlugPlugOwl.dll?

Thank you for an answere,

Patrick

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New Here ,
Jun 06, 2016 Jun 06, 2016

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Hi,

were you able to communicate with plugin and extension?

I am trying this since long time but no luck , can u help me?

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Guest
May 24, 2011 May 24, 2011

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Photoshop SDK code were mostly written more than 10 years ago. At that time, FLEX, FLASH even did not come to this world yet.

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