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Vector Shape and Smart Object

Engaged ,
Mar 20, 2023 Mar 20, 2023

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Why doesn't SO (Smart Object) support shape resizing?

I have designed an icon (180 px). I changed its scale (2x) and also its effects. This operation changed the shape's corner radius too. I converted the icon (all shapes with its effects) to SM, then changed its size (2x), the corner radius and effects are as the original, but the vector/shape data changed (rasterized) and have jagged edges. 

 

What should I do to preserve the vector/shape data (corner radius and sharp edges) and its effects when I resize its size?!

ss.png

 

 

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correct answers 1 Correct answer

Community Expert , Mar 21, 2023 Mar 21, 2023

With less small values in the Bevel & Emboss Layer Style the difference pretty much disappears. (left the original size, right 400% upsampled)

Screenshot 2023-03-21 at 14.34.19.png

Screenshot 2023-03-21 at 14.34.28.png

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Community Expert ,
Mar 20, 2023 Mar 20, 2023

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Hi @TenTin - Im not seeing the same behavior you are describing.

Here is how I built my sample:

1. Each piece is a vector shape with effects in separate layers (bevel and emboss on large piece, drop shadow on the buttons).

kevinstohlmeyer_0-1679344921270.png

 

2. Select all and convert to Smart Object.

kevinstohlmeyer_1-1679344941944.png

 

3. Transform and the object maintains scale on both effects and shapes.

kevinstohlmeyer_2-1679344973824.png

 

 

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Engaged ,
Mar 20, 2023 Mar 20, 2023

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Hi, 

Wondering!!

SmartObjectResize.png

 

Is your photoshop from Andromeda? Mine is from the Milky Way! 🤔

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Community Expert ,
Mar 21, 2023 Mar 21, 2023

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Commit changes then take screenshot,  I see checkmark in the Options bar.

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Community Expert ,
Mar 20, 2023 Mar 20, 2023

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What is viewing percentage when you see jadged edges? Judge only at 100% view.

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Engaged ,
Mar 20, 2023 Mar 20, 2023

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100%.

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Community Expert ,
Mar 21, 2023 Mar 21, 2023

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You need to give us a detailed step by step of your workflow, otherwise we can only assume you are using the right steps when you might not be.

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Engaged ,
Mar 21, 2023 Mar 21, 2023

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Is this enough?!

s2.png

 

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Community Expert ,
Mar 21, 2023 Mar 21, 2023

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You are in transform mode which is designed for speed not quality. While scaling in free transform mode it will quickly render preview and thats what you see. Commit changes using checkmark in the Options bar or using Enter/Return. Ensure that you are in 100% view then judge and take screenshot to showcase result.

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Engaged ,
Mar 21, 2023 Mar 21, 2023

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Commit changes! 🙄

s3.png

 

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Community Expert ,
Mar 21, 2023 Mar 21, 2023

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Have you tried reseting preferences Preferences in Photoshop (adobe.com)

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Engaged ,
Mar 21, 2023 Mar 21, 2023

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O Please! 

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Community Expert ,
Mar 21, 2023 Mar 21, 2023

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Try opening the Smart Object and upsampling that (Image > Image Size). 

Are the corner radii scaled? 

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Engaged ,
Mar 21, 2023 Mar 21, 2023

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If this is not enough I can share the PSD! The PSD has nothing but 3 shapes (with 3 Effects) and one "Solid Color Adjustment Layer".

v1.gif

 

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Community Expert ,
Mar 21, 2023 Mar 21, 2023

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And again: Please provide the image for testing. 

 

So upsampling scales the corner radius correctly? 

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Engaged ,
Mar 21, 2023 Mar 21, 2023

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Yes! All things go well by "Image Size" method!

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Community Expert ,
Mar 21, 2023 Mar 21, 2023

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Nobody else is experiencing that issue, its on your machine only, try.

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Community Expert ,
Mar 21, 2023 Mar 21, 2023

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Converting any layer/s to a Smart Object creates a Smart Object as a psb. 

psb is a pixel image format. 

 

Either keep the Shape Layers as Shape Layers (and amend the corner radii manually [edit: also Layer Styles, if necessary]) or create the Smart Object at the largest necessary size (but keep in mind that downsampling may also result in some unwanted artefacts). 

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Community Expert ,
Mar 21, 2023 Mar 21, 2023

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Please provide the image for testing. 

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Engaged ,
Mar 21, 2023 Mar 21, 2023

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Here is the PSD (Attachment) ... 😴

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Community Expert ,
Mar 21, 2023 Mar 21, 2023

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The Layer Styles seem to numerically scale fine, too, but the ones that are originally 1px seem to look different after scaling, even though they are at 4px. 

Try »Create Layers« before resampling. 

Screenshot 2023-03-21 at 10.10.11.pngScreenshot 2023-03-21 at 10.10.30.png

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Engaged ,
Mar 21, 2023 Mar 21, 2023

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It's nonsense!

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Community Expert ,
Mar 21, 2023 Mar 21, 2023

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Care to elaborate? 

 

Edit: The left image is the original at 400% zoom, the middle image is the result of plain upsampling, the right one with the Layer Styles converted to Layers before upsampling. 

It seems to me that the Bevel in plain upsampling appears less pronounced. 

Screenshot 2023-03-21 at 11.26.12.png

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Engaged ,
Mar 21, 2023 Mar 21, 2023

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No offence, I mean it's nonsense that the SO doesn't preserve the Vector data! What is the purpose of the SO!? I think its name has to be changed to "Smart Group"! 

About your SS, Yes! The middle one ("Image Resize") just preserves the radius, not the effect. I don't understand why Ps doesn't scale the effects/styles, even if the "Scale Styles" is checked! 

The right image (make layers from styles/effects) is a nonsense method! Why do we have to convert all layer styles to layers (!!) just for a simple upscale!?

Why doesn't Photoshop have such behaviour with Vector shapes imported from the Ai?! 🤔

ai.png

 

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Community Expert ,
Mar 21, 2023 Mar 21, 2023

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quote

No offence, I mean it's nonsense that the SO doesn't preserve the Vector data! What is the purpose of the SO!? 

• psb Smart Objects (naturally also placed Smart Objects in other pixel file formats like tif, jpg, …) are pixel data; upscaling them upsamples pixels, plain and simple. 

The advantages of Smart Objects (non-destructive transformations, multiple instances, non-destructive Smart Filters, …) are nontheless real

• vector Smart Objects are essentially pdf and can therefore contain vector data, scaling them utilizes the vector data – but each instance is still pixel data. 

 

quote

The middle one ("Image Resize") just preserves the radius, not the effect. 

That is not quite correct. 

The Layer Styles are scaled – just compare the settings, the setting that was formerly 1px is now 4px. 

It seems the problem is »small numbers« – try the Bevels at Depth 50% and Size 2px instead of Depth 1% and Size 1px. (I suppose you could compensate the Depth with the Opacity.)

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