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PE 2023 dims “Sharpen” menu selection

New Here ,
Oct 11, 2022 Oct 11, 2022

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PE 2023 dims "Sharpen" menu item for my opened GIF. 

 

Please explain

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Actions , How to , Mac

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Community Expert ,
Oct 11, 2022 Oct 11, 2022

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Gifs are in Indexed Color Mode for which photoshop elements has limited editing options available.

 

Go to Image>Mode and click RGB Color

 

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New Here ,
Oct 12, 2022 Oct 12, 2022

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You're awesome

 

Now, PE has become fun. Bought PE For Dummies book

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New Here ,
Oct 15, 2022 Oct 15, 2022

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May I ask another question?

 

I have a great smoothed image, almost 100% UN-pixelated. 

So, I go to Elements and use resize to make it smaller. 

Image becomes severely pixelated and unusable. 

What am I doing wrong?

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Community Expert ,
Oct 15, 2022 Oct 15, 2022

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Make sure your viewing the resizes image at 100% view (actual pixels)

(double click on the Zoom Tool or go to View>Actual Pixels)

 

If you try to xoom in to make the resized image fit the screen and that's larger than 100% view, then the image will be pixelated.

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New Here ,
Oct 17, 2022 Oct 17, 2022

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Jeff,

 

Your patience with me is beyond awesome ... can you stand another follow-up =

 

It's obvious that the following has nothing to do with Photoshop Elements, but you or some of the folk with whom you work just may be programmers and have a hint or hints.

 

You may have guessed already that my "forest" is my writing a Javascript Game with, of course, <canvas> and HTML5.

 

I have a beautiful HD-quality image which I need to down-size .. and as you have stated, that results in producing jagged edges.

John26549578o2bk_0-1666054431103.png

John26549578o2bk_1-1666055027058.png

 

 

Unfortunately, <canvas> does not permit scaling of the image via the predominantly used .css code wherein width and height of the image is expressed as a %.

 

If it were that easy, I assure you I would not be bugging you.

 

<canvas> as a substitute uses its native drawImage call buried in the <canvas> API, e.g.

 

canvas = document.getElementById(boardID);
ctxBoard = canvas.getContext("2d");

followed by:

ctxBoard.drawImage(myBall, ballX, ballY, ballWidth, ballHeight);

 

Anyway, the above 2 images show the "before" and "after"

 

A major reason the HD image is so big is that this large size was necessary to generte its high resolution.

 

/signed/ Me, AKA John

 

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Community Expert ,
Oct 18, 2022 Oct 18, 2022

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In photoshop elements are you using Image>Resize>Image Size?

 

Can you provide a screenshot of the settings?

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New Here ,
Oct 18, 2022 Oct 18, 2022

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quote

In photoshop elements are you using Image>Resize>Image Size?

 

Can you provide a screenshot of the settings?


By @Jeff Arola

Jeff,

 

I am no longer trying to alter the size of my HD image within Elements.

 

My review of various JavaScript programming sites shows that a predominant % of these programmers claim that any alteration of the image size by any external graphics program will always add pixelation when the Browser window is resized. 

I have shown that on my own with Elements. As long as I don't mess with my original HD image, pixelation = zero.

 

Change it's size with any option such as bicubic and pixelation happens. 

 

They continue to state that the only way to resize a HD image is via Canvas via JavaScript. 

And that is what I am currently exploring.

I'd love to upload to you 1 or 2 of my HD images - but I don't know how. 

John

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New Here ,
Oct 18, 2022 Oct 18, 2022

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BTW the "before" image above is my original HD image. 

If I resize it with Elements, any change of the Browser window size, "after" occurs

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New Here ,
Oct 21, 2022 Oct 21, 2022

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HORRAY

 

I accidentally discovered how to retain my HD-quality images with resizing. All I had to do was specify a in-line style for my <canvas>:

 

<canvas id="gameBoard" width="1024px" height="1024px">

lots of HD images here

</canvas>

 

John26549578o2bk_0-1666405490889.png

 

Haven’t uploaded to Server yet … but that’s next.

 

I went around-and-around with about 15 javascript code functions, none of which worked. 4+ days and all I had to do was change one stinking line in my .html file.

 

My younger son has a 82-inch wall mounted iPad-like screen at work.

 

YUMMY!

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New Here ,
Oct 29, 2022 Oct 29, 2022

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Maybe this is adding unnecessary Carbon to the air ... but it definitely is he right thing to say.

 

I can never thank you Jeff Arola. Even though I solved the roblem with a very simple change of ONE line in my <canvas> division in the .html file, your patience is outstanding and without blemish.

 

JL

 

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