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Hi all,
I'm trying to create this screenprinted effect (see image below) to the sea on my own map that I am painting. I've downloaded some textured brushes and it's kind of 50% getting there, but when I print it out, you can't see the texture and it's looking really flat so I need to try a new approach or build it up somehow. Any advice would be so gratefully received. Many thanks as always.
Lois
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I am not sure what you mean – the vertical stripes, the uneven brightness, noise, …?
What in particular are you trying to emulate and for which output?
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I'm trying to paint my sea to look exactly like the sea in the reference image, minus the white stripes as that's come from the dodgy scanner.
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What are you talking about exactly?
The gradients, the noise, …?
In the jpg I cannot actually discern a proper screen pattern.
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Yes exactly that, the noise and the irregular colour/gradient. It was made in the 1930s so I imagine it would have been screen printed so i'm trying to get that same effect.
Thank you for your patience.
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In that case I would recommend using the Filters Cloud (with reset Back- and Foreground Colors) and Add Noise (on a 50% grey Layer) on Layers of their own, setting them to Blend Mode Linear Light and experiment with their Opacities and scale.
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Thank you for the recommendation! I haven't done that before but I will give it a go!
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As for simulating an actual halftone screen there are Filters for that (Colour Halftone, Halftone Pattern) but one could also use a Pattern set to Hard Mix on a b/w image.

