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8

Getting Audio disk I/O overloaded at <timestamp> in "Audio Prefetch" warnings

Participant ,
Oct 07, 2022 Oct 07, 2022

I've used the new Pr Beta 23.1 build 33 on the latest project I have and I am getting Audio disk I/O overloaded at <timestamp> in "Audio Prefetch" warnings a lot (maybe 10 times or so).

It seems that they show up when I'm working with dynamic link but I don't have enough data yet to say that with absolute certainty.

What does this mean? Is it a bug?

Bug Unresolved
TOPICS
Error , Question
8.5K
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30 Comments
Participant ,
May 27, 2024 May 27, 2024

Yes, it happens on the beta build... Surely you want us to report bugs? What's the point of telling us to just roll back?

@T - Sal 

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Community Expert ,
May 29, 2024 May 29, 2024

Hello, 

There's no point in rolling back now, as we have the new version 24.4.1. You need to use it to test if the bug is still occurring.

T-Sal
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Explorer ,
Jun 18, 2024 Jun 18, 2024

same problem here...no track effects to cause latency but audio dropping left and and right in the latest beta version.  I updated premiere beta this morning in windows 11 and it seemed to increase audio problems

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New Here ,
Jul 26, 2024 Jul 26, 2024

Same issue here

 

I started recording with OBS Studio Indistinguishable quality and it has Audio Disk I/O overladed at 01:38:12. I used to always convert OBS Lossless quality with Handbrake to MP4 *like 2 hrs was 400GB on External Harddrive convert it to C drive then edit in Premiere and Export as 4k despite 1920 x 1080 monitor per @wallstbets on Youtube. Maybe it's because I'm editing a file on the E drive but moving it to C drive then editing might remove that I/O overload issue. but I don't really have the time to wait for the quick transfer between drives so when i click each area during my edit it loads slowly. I guess Adobe can make external harddrives or something for Twitch gaming and work with Elgato relative to Virtual Desktop being useful to control PC wirelessly on Oculus Quest with Airplay from the Couch with Oculus controllers, but Oculus controllers can't change Scale Size in Adobe After effects with one oculus controller not that editing is that fun on oculus or a thing relative to learning because ipads exist and are offensive.

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New Here ,
Nov 05, 2024 Nov 05, 2024
LATEST

I'm experiencing the same issue and am feeling increasingly frustrated. Premiere has been incredibly unreliable lately, and I'm seriously considering a switch to DaVinci Resolve at this point.

I've attempted all troubleshooting steps, including clearing cache, restarting my computer, and even reinstalling both Premiere and Premiere Beta. Despite these efforts, I continue to encounter the "Audio Hardware I/O Overloaded" error, which has severely impacted my workflow. I’m on a tight deadline today, and this recurring issue is making it challenging to deliver on time.

I must say, I preferred the stability of previous versions, before recent changes. For a professional tool costing over $50 per month, this is disappointing. This situation is making it difficult to justify continuing with Premiere.

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