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In Premiere Pro Beta version 23.1 build 40 or later, new enhancements for mask creation make it faster and easier to create detailed masks.
In previous versions of Premiere Pro, it could be challenging to create detailed masks. The rotation tool could interfere with adding additional points that were close to existing points.
Now, when creating a mask, the rotation tool is not active until the mask shape is closed. This eliminates situations where masks could be rotated unexpectedly.
Tolerances have also been modified so that it is now much easier to create a series of points that are close to one another.
Additional magnification (zoom) levels of 800 and 1600 percent are also now available in the Program Monitor. There is a separate forum post for that change -DISCUSS: Larger Magnification Factors in the Program and Source Monitors
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Please try out the new behaviors by creating detailed masks in your own project.
Note: It is now possible to create points that are much closer together compared to previous versions.
Questions:
Do you find it easier to create detailed masks compared to previous versions? Please create some detailed masks and let us know what you think of the new enhancements.
We want to know what you think. Please join the conversation below.
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finally
great job
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When closing the mask with a very slight movement, the keyframe turns into a bezier.
The example above shows the behavior.
How to prevent this? (yeah, dont move 😉 )
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Yes, turning off scale and rotate and having the tolerance lower is MUCH better but...there are still many bugs that exist going back to when this was launched. See above: How am I supposed to accurately grab a point with the hand tool? And, grabbing a point will add a point about 50% of the time instead of moving it. Don't get me wrong, I love the update but there's still much to do. And yes, I've mentioned this stuff for a long time.
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Build 40 has not been released yet.
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Hi Colin,
Hopefully picking off some of this low hanging fruit will make a significant difference to a large number of users.
I have been expecting additional requests for continued improvements in these conversations. We hear you, we appreciate the feedback. This is all great info that we can use to inform future work. Keep it comin'!
Wes
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@Colin G Smith I totally agree, masking needs a lot of love. This was the most egregious issue so we decided to fix this one first.
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As cool as this improvement is, I would like to see the mask themselves get a revamp or least setting for point size like AE has in the preferences. I feel that zooming in and out is a band-aid for now. It would be nice for mask points to have more detail to them so that when a user selects them, it doesn't mistakenly grab the wrong point.
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@JAkalaonu masking in After Effects is way better than Premiere Pro, admitted, and I'd love to make PPro masking work exactly like AE.
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This is a wonderful change and already has improved my work flow! Thanks so much for finally get around to it. Game changer!!!
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glad to hear it!
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I mean, cool, but I've never had to rotate a mask even after it was closed. Today I'm having to go frame by frame to adjust a mask because the subject I'm masking is moving too much for mask tracking. Why not make the Rotate tool conditional with another button being pressed, like CTRL (PC) or CMD (Mac)?