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Our team is working hard on a version of Premiere Pro that will run natively on Apple’s new Apple Silicon based M1 processor. The first public Beta is available today and we invite you to test it out! Your feedback is welcome. We will be updating the Beta frequently as new builds become available. Please see the notes below.
For more information on Adobe video and audio apps for Apple M1 systems, please see this blog post https://blog.adobe.com/en/2020/12/21/now-in-beta-premiere-pro-premiere-rush-audition-for-apple-m1-sy...
The Beta processes
Since Premiere Pro is built on a large codebase with support for a wide range of media and workflows, we will implement native support for Apple M1 in phases and some parts have not been ported yet. This phased approach allows us to validate performance and functionality for specific parts of the application before we add new components. And it also allows you to start seeing the benefits now.
The first public Beta includes all the core editing functions and workflows like color, graphics, and audio, as well as features like Productions, and multicam. We prioritized support for the most widely used codecs, like H.264, HEVC, and ProRes. The average editor is likely to see very little difference from the Intel version, but there are some limitations which are listed below. Please check back on this thread for more updates as we add more functionality.
Running current Intel version in Rosetta 2 emulation mode
While we complete the Apple M1-native versions of our Premiere Pro, you can install and run the current release version of Premiere Pro using Rosetta 2 emulation with Apple M1 devices and macOS 11.0 (Big Sur).
Please note that third party integrations such as panels, plugins, effects and drivers for transmit hardware will need to be updated by the developer to run natively on Apple Silicon and may or may not work in Rosetta 2 emulation mode today.
General Things to Know
Supported Formats
Known Issues
Not functioning currently
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@dannyb97776087 Do you mean that your media is showing up as offline when you move between systems? Or do you mean audio/video clips linking together in the timeline? What type of media are you using?
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When I open a project on my M1 Mac, the Audio/Video files are no longer dynamically linked.
Meaning they won't move with each other, but are still considered to be linked.
Let's say I want to move a video a few frames, I need to select the audio along with it. Whether it's linked or not.
Premiere will tell me how many frames apart the video and audio are if I happen to move one without the other, so I know they're still considered linked.
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Was there no explanation or solution for this?
Thanks,