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2

New in Beta: GPU Accelerated Iris Transitions

Adobe Employee ,
Jan 21, 2025 Jan 21, 2025
Premiere Pro Beta introduces GPU acceleration for the four Iris transitions:
 
  • Iris Box
  • Iris Cross
  • Iris Diamond
  • Iris Round

 

ericescobar_0-1737478018537.png

 

Our GPU implementation delivers improved rendering performance for these transitions, enabling smoother playback and faster exports.
 
Please let us know what you think.
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Performance
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Community Expert ,
Jan 21, 2025 Jan 21, 2025

Hi @eric escobar ,

 

Always great to see things being moved over to GPU for typically much faster rendering.

 

I have some feedback/thoughts a bit separate from GPU implementation specifically.

Did the team ever consider consolidating and expanding existing tools?

 

Consolidation:

With this I mean e.g. remove all 4 Iris effects and consolidate them into an Iris Transition effect where the type would be chosen on the transition itself in a dropdown menu. The same could be done for a lot of other effects which could drastically reduce effect amount without removing creative freedom. The benefit of that approach would be to have more freedom to add more types of such a group without worry making the effects list even longer and potentially overwhelming/confusing for new users.

Another good example of this would be creating a 'master' Blur effect for Gaussian, Box/Fast, Radial, Lens, Directional etc. Or put the many many 'wipe' effects together.

 

Expanding:

In the context of Iris a really common desire would be to have an extra slider to add edge feather to the mask. But the same could be said for many of the other transitions as well.

 

Another really lacking part right now would be to control the transition curve for all video transitions. A system similar to the new audio crossfade would be very welcome.

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Adobe Employee ,
Jan 22, 2025 Jan 22, 2025

Hello @Shebbe these are all really excellent suggestions for building robust tools in an efficient workflow, thank you!

This particular update to the Iris Transitions was specifically to get them GPU accelerated while also maintaining backwards compatibility. I'll share these ideas with the team, and encourage you to repost it in the Feature Requests forum. It will get greater visibility there.

 

Best, 

Eric

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Community Expert ,
Jan 23, 2025 Jan 23, 2025

Consolidate transitions means more clicking with the mouse instead of just dragging.

I am not in favor.

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Community Expert ,
Jan 23, 2025 Jan 23, 2025

Fair point. You could keep them as presets but still merge the effects into single ones where global mechanisms overlap. That would mean that inside the effect you could still change Iris to all 4 types rather than swapping it out from the effects panel because it's an actual different effect.

My own preference would be that the 'presets' would also be removed and users encouraged to make their own presets for things they commonly use. With presets you can save the preferred paramters for the effects along with it. If you now drag the effect itself you always get the default settings so you would need to resort to presets anyway.

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Community Expert ,
Jan 23, 2025 Jan 23, 2025

One cannot make transition presets.

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Community Expert ,
Jan 23, 2025 Jan 23, 2025

You can with third party transition. It would be a simple matter to make that possible.

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Community Expert ,
Jan 23, 2025 Jan 23, 2025

We used to have preset capability for cross dissolve.

Got ditched after a sometime: so might not be that easy or not worth the time.

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Community Expert ,
Jan 23, 2025 Jan 23, 2025
LATEST

I like them, thanks very much. One thing I see, is the border width, the change does not occur until the mouse is released, it would be much better to see the change as you go.

Something inside me says there are some other things like this, (even as big as the empty properties/ecp until something is selected). So, I hope this is not the way forward.

thanks again.

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