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The Premiere Pro Audio Team is thrilled to announce a new feature in Beta 25.3 (Build 57): Live Waveform Feedback. This Beta release focuses on enhancing audio editing workflows by providing real-time waveform feedback and improving audio visibility during clip edits and movements. These features make audio adjustments more intuitive, precise, and efficient, allowing editors to see the impact of changes immediately.
Key Enhancements:
We invite you to test these features and share your feedback to help us refine and enhance your audio editing experience in Premiere Pro.
Stay tuned for more updates and happy editing!
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I feel like I've been advocating for this for at least as long as I've moved off of Sony Vegas 10-15 years ago, so this is great to see. Wish it could have come sooner but better late than never I guess!
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but my dear dear Adolfo, how could you not mention the BEST part about dynamic waveforms???
excellent work 🫡
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Yes!!! this change was introducued on our latest release. We got that funtionality first 🙂 Glad you are enjoying it my friend!
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Will there be a "ghost" for waveforms beyond the edit point like Resolve, might be their best feature.
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This is something that our team is looking at. 🙂 Let me know if yu have any additonal thoughts.
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@Adolfo H. now that waveforms are being expanded so heavily would it also be possible to generate peak files at 32bit float instead of capping them off at 24bit? that's maybe the one single thorn still in their side atm is dealing with 32bit float audio and still having it appear clipped when you drop levels/gain until you render and replace (which I'm just not really going to do in my workflow for lavs as it'd be a little pointless)
if there are technical/performance concerns I'd also be interested to hear them, im not really sure of the implications for such a change. keen to hear your thoughts!
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Hi! thank you! Let me do a little bit more digging with the team. I'll write back once I have an update.
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I need to trim the left clip in order to make a proper transition
If I trim to the left I lose my reference to the transition
Opposite to previous version.
This new behavior involves a lot more fiddling on the timeline............
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@Ann Bens just to clarify, are you saying this is happening because we now update the timeline live, and you'd prefer it to remain static like before? Is it more challenging only with Ripple Edit since the update only happens after the mouse is released?
If you compare it with the other trim interactions, Ripple Edit still doesn’t support live timeline updates. That’s why the transition gets cut off. We're currently working on bringing the same real-time feedback experience as Rolling Edit, where the transition remains intact as soon as the edit begins.
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@Adolfo H. was there ever any word on 32bit float peaks? even if the response was a no/performance concerns? just curious (:
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I sent this comment to the team, and I'll update you once I have an answer. Thank you!
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Is this feature live yet? I'm on 25.3 Mac version and don't see this behavior. Thanks!
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not yet, no. It never made it into the public release of 25.3 so it'll likely come with 25.4
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