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Gaussian blur for face blurring not working in Wide Gamma Color Space when final produced

New Here ,
Apr 27, 2025 Apr 27, 2025

I am using DJI Osmpo Pocket 3 footage filmed in 4K at 10bit D-Log. I am using Gaussian blur to track (keyframe) and blur frames like I have been doing for 10 years without hassle. I have just begun using version 25.2. 3 of Premiere Pro and have used the new Color management system in Premiere Pro where Log footage is automatically coloured.

- I have set the Output Color Space from Direct Rec.709 (SDR) to Wide Gammut (Tone Mapped).

 

This little change means that when I produce my video the Gaussian Blur (the Blurred face is not blurred) is not there. When I switch the Output Color Space back to Direct Rec.709 (SDR) and produce the video the gaussian blur works perfectly (the face is blurred).

 

Please look into this issue and fix it or advice me of what I am doing wrong. Is DJI Osmo Pocke 3 D-Log not compatible with Wide Gammut (Tone Mapped).

 

Thanks in advance 🙂

Bug Unresolved
TOPICS
Effects , Export
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