14.1 GPU acceleration no longer works, 'Media Pending', slightly solved
On both an iMac and PC, the 14.1 update has rendered both CUDA and Metal useless. Program monitor has the 'Media Pending' graphic, but timeline clips play fine in the Source monitor. Changing the rendering to software only brings back the Program monitor, but makes the timeline playback choppy at best, mostly the video freezes while the audio plays on, useless.
Rolling back to 14.0.4 fixes this.
A bug?
PC
Processor: Intel Core i9-9900K CPU @ 3.60 GHz
Installed RAM: 128 GB
System type: 64 bit OS
Windows 10 Pro, ver 1909, OS build 18363.720
Video card: Nvidia GeForce RTX 2080 8 GB
Nvidia Studio Driver ver 442.19
iMac
Retina 5K, 27in, 2017
Mac OS Catalina ver 10.15.4
Processor: 4.2 GHZ Quad-core Intel Core i7
RAM: 32 GB 2400 MHz DDR4
Graphics: Radeon Pro 580 8 GB
L2 Cache (per Core): 256 KB
L3 Cache: 8 MB
Hyper-Threading Technology: Enabled
Thanks
Edit: I've tried a variety of projects with different types of media. Some work, for instance GoPro projects, although playback is choppy. I seem to have the most problems with Team Projects. Even graphic effects created entirely in Premiere playback as 'Media Pending'
Edit 2
I seem to have found a workaround. Create a new seq exactly like the old seg, same settings, and copy and paste media from the 'Media Pending' seg. The timeline now plays in the Source monitor smoothly.
A real pain since we have about 40 seqs in that Team Project, but whatever.
Does this suggest a preview issue? I deleted the cache first thing after the update...
