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Participant
November 17, 2023
Question

32Bit Float Rode Wireless Pro

  • November 17, 2023
  • 4 replies
  • 2431 views

Hello everyone,

 

I have tried to figure this out but can't so i'm looking to you for help.  I am trying to replicate in 'testing' what all YouTubers are doing with this mic system, and that's improving 'whispering' and also recovering 'very loud <clipped> audio'.  

 

I export the file from the Rode Central app as 32bit and then drag it onto the PP timeline.  All i seem to be able to do is what i do with normal audio.  I am not an expert with audio in PP so i know i'm not changing some settings.  Can you please advise where i can improve this audio?

 

Thanks, Lee from the UK.

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4 replies

Community Manager
November 17, 2023

I was tagged below, so I'll answer the question below.  Premiere supports 32 bit audio, both float and intiger (though, the specific format and way the file is encoded can cause some issues since 32 int is rare and not used a lot).

 

"trying to replicate in 'testing' what all YouTubers are doing with this mic system"
Can you link to a video.  I'm guessing that the you-tubers are recording in 32 bit float so they don't have to worry about gain staging?  If the file is converted to anything other than 32 bit float at any point in the chain and quantized down, there will be issues.  If you add some more info about what is happening maybe I can help (I'm an audio guy after all).

Now, to my personal take on recording at 32 bit formats.  You still need to understand how microphones and recording systems work, even if capturing at an ultra high resolution.  The analog electronics of a microphone and record do have very real physical limits as far as SPL and voltages, and ever present noise floor.  So whispering and screaming into a mic can still cause analog distortion. 
32 bit float audio is EXCELLENT as an internal audio signal path, as it allow you to maintain audio even when it is is at insane amplitude levels.  Premiere already has a 32 bit float signal path internally, so you don’t need to worry about clipping audio inside Premiere (pragmatically though you will still distort audio if you stop paying attention to some fundamentals).

I am trying to think of an analogy that might be applicable.   It might be a little like capturing video in RAW format.  It is great and opens up a lot of possibilities, but you still need to properly light a scene otherwise it will be bark and look bad.  32 bit recording is little like that, you still need to gain stage and get the microphone into a proper position or it will sound bad.

Participant
November 18, 2023

Thank you.  I feel with the excellent advice and support i have been able to 'solve' my issue.  Thanks for your time, it's very much appreciated and it's very kind.  Lee

Rag and Bone
Community Expert
Community Expert
November 17, 2023

I use 32 bit float audio from my Zoom F6 frequently. 

 

I begin by loading copies of the audio files into Audition and using the "Match Loudness" function to batch process the files to an acceptable level (-24 lufs perhaps, or -18).

 

I then add them to my project and sync them with scratch tracks from my camera (I use the audio wave forms to sync—my shots are usually just a few minutes long, and this usually syncs fine.)

R Neil Haugen
Legend
November 17, 2023

I'm not sure that Premiere can work as 32 bit float ... maybe Audition can?

 

I know Resolve can't "do" 32 bit float either.

 

@mstegner is the person what would know.

Everyone's mileage always varies ...
Shebbe
Community Expert
Community Expert
November 17, 2023

Hi Lee,

 

What exactly do you mean by "what all YouTubers are doing"? Is your audio source a true 32bit recording? Or only a 32bit export coming from a conventional 24 or 16bit file.

 

And what is the contents of your particular test? Do you have an audio sample with very quiet sections and very loud ones that go above 0dB?

 

The very quick way of explaining 32bit audio is that no matter how quiet or loud you record, the container is not limited by a fixed bit range, at least not nearly as limited as 32bit float which means when the source comes from such a recorder which has multiple preamps at different sensitivity levels, no matter what your record, the data will remain in tact and be normalizable to the usual hearing levels. You don't have to compensate at the moment of recording for one or the other which with a conventional singular preamp can result in introducing too much noise or distortion.

 

Some 32bit recorders have no gain setting at all (for the user) so needs to be managed in post. But in general, if you record at normal levels there isn't much difference in quality over integer formats. If what you record is so quiet that enviromental sounds are equally loud you also can't expect that you can clean up this sound just because it's 32bit.

 

Makes sense?

Participant
November 17, 2023

Good evening,

 

Thank you for your time and your response.  The Rode Wireless Pro offers native 32bit recording within the transmitter with 24 and 16 bit across a wireless transmission to a reciever.  

 

When i refer to 'youtubers' what i mean is when they are reviewing the product they naturally like to demonstrate it's potential for audio capture and recovery.  They do this by whispering near the microphone and then also talking very loud where you can clearly see on software that the noise is a) inaudible due to the low spoken voice and b) clips massivly because the audio was spoken very loud.  

 

I have been doing this as a 'test'., exporting from Rode Central as 32bit (so not converting, simply exporting RAW) to the desktop and then dragging it into any Premier timeline to try and replocate the recovery process.  As in, make the low volume become 'normal' volume with very little distoration 'noise' and also make the very loud audio 'normal' as well, as in remove the clipping.

 

The question i'm asking is how to do this / what options to select from menu or from 'right clicking' the audio to do this.  I can't find any youtube video or tutorial that shows these steps.

 

Thanks, Lee

Shebbe
Community Expert
Community Expert
November 17, 2023

I see. There are several ways to manipulate audio inside Premiere. There is one that 'bakes' the gain changes into the clip meaning you would also visually on the waveform see a change. This is an internal process however so can be reverted. You do this by rightclicking the clip and go to Audio Gain or press G while the clip is selected.

 

There you can for example say normalize to [-3dB] and it would put highest peak it can find in that clip to that level and in doing so take the whole gain of the clip up or down. You can also just increase or decrease the gain by a value. 96dB max up/down.

 

Additionally you can manipulate the levels on the clip with automation. If you right-click on the small FX button top left of the audio clip and go to Volume -> Level a line will appear in the clip. With CTRL/CMD click you can add points and then draw level changes. I believe this is limited to maximum of +15dB and down goes to -999dB.

Unlike in DaVinci Resolve these changes won't be reflected visually on the wavefrom.

 

Whatever you do with your tests, be careful and protect your headphone/speakers and especially your ears 😉