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Hello,
I am using AE SDK callbacks (PF_Cmd_PARAMS_SETUP, ...) to define my params. I was using
PF_Cmd_RENDER and I now switched to GPU rendering.
Is there a way to relate PrGPUFilterRenderParams::inClipTime/inSequenceTime passed to GPU render to the PF_InData::current_time passed when doing CPU render when getting parameters value ?
The only way to get parameter value at specific time is using the corresponding API ?
AE: PF_CHECKOUT_PARAM
PPro: PrGPUFilterBase::GetParam which uses PrSDKVideoSegmentSuite
I have build an intermediate C++ layer that uses the AE SDK current_time and will be easier for me to convert inClipTime/inSequenceTime to corresponding PF_InData::current_time
Thanks in advance
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