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Hi all!
In an empty timeline, if I set the simplex essentials graphic and copy and paste it several times along the timeline, there is a moment when the performance is reduced to the point that it lags when I try to move it with the position controls.
I have tried this on different Macs with different amounts of RAM, on both Intel and Apple silicon runing from Monterey and Sonoma.
It's particularly notorious on Intel models and in a MAC MINI M2 PRO with 16GB of RAM, but all of them will lag with a certain amount of essential graphics in the timeline.
No background applications, fresh restart, fresh installation, it doesn't matter. With nothing more than the same essential graphics copy along the timeline, Premiere will lag when you move the position or the controls in the essentials panel.
Is this the normal behaviour?
Thanks!
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I love the specifics for a test. I'm PC, so apples to oranges, so to speak! I have been generally unable to demonstrate the major performance issues some users report with captions. I'm always curious about the timeline length, number of captions, etc.
Is this a mogrt? I see global controls etc.
Your timeline is just under 12 minutes, and about 80 graphics, which is about 9 seconds each. I created one that is just under 15 minutes with 75 5-second text items - very simple. I don't see the effect there.
Any Mac users to do this test?
Stan
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I'm with Stan, I don't see any change. I made a 5 sec mogrt and exported it with "Export as Motion Graphics Template" I put 25 mins of them on the track, about 320 of them and didn't see a slow down. Then I put 8 more stretched out over them and animate one in the middle and all was well. Also, my timeline was yellow the whole time.
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I also had put the three elements below into a EG group.
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Thank you very much for your test.
Yes it's a mogrt. And it happens with every mogrt.
I don't have a pc with Premier right now... but I'll do a test this weekend. The thing is that about 6 macs all do the same thing, it's a matter of how many mogrts do you have in the timeline. Some macs need more in the timeline to start to feel it.
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Thank you!
Are you on a pc or on a mac?
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I'm on a PC, 12900, 64gb, rtx-4070, M.2 drives.
Win 11: 22H2
If you save that graphic as I mentioned above, it will be on disk, you can attach it here and we can try it with that graphic.
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> about 6 macs all do the same thing, it's a matter of how many mogrts do you have in the timeline. Some macs need more in the timeline to start to feel it.
Let's hope for a mac tester....
I'll come up with a test to push my PC. I got it to show a performance issue several versions back.
Stan
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The project opened correctly. As expected, it was not rendered. I did not get a slow-down. I tried it rendered, no change. I copied/pasted all the mogrt instances until I had a one-hour timeline, no slow-down.
Even though the Windows specs may not be relevant, this is what I have:
i7 11700K 3.6GHz 8 Core 16MB
Installed RAM 64.0 GB
Windows 10 Pro 22H2 OS build 19045.3693
NVIDIA GeForce RTX 3070, 8GB VRAM, Studio Driver 536.23
Stan
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Thank you!
Hoping someone can do the test on mac.