How do I undo an accidental vertex added to an ellipse causing it to become a polygon.
I often create an elipse mask to track and blur faces in a video. I often have to manually adjust the shape of the elipse from frame to frame and sometimes I accidentally click on the line of the elipse instead of one of the four vertex points and inadvertantly add a new vertex point with bezier handles turning the elipse into a polygonal shape. I UNDO the action which fixes the ellipse on that frame but I then discover that all the preceding frames have converted the elipses to polygons with the extra verytex making it impossible to adjust the shape as a constrained elipse.
SO, my questions - 1. How can I UNDO the mistake of accidentally converting the shape to a polygon so that it reverts all the ellipses on preceding frames as well? 2. How can I remove an added vertex point so that the shae becomes a constrained ellipse again? 3. How do I stop the cursor from automatically adding a new vertex when I accidentally click in the wrong spot on the ellipse?
