It's neither pessimistic nor optimistic. This is freakishly different tech, and it simply takes a while to sort out what works practically.
We've been through something like three completely different screen technologies as the manufacturers are trying to find something that is capable of both wide color volumes and gamuts, along with wider dynamic range.
There have been two continually difficult issues ... solving uneven screen color/brightness in manufacturing processes, and inability to hold wide brightness/color ranges for any length of time without damage to or failure of the screen in use.
Quantam Dot tech seems to be the current answer, and is the form of Flander's new and incredible HDR Grade 1 Reference monitors ... and even more amazingly, is the incredibly low price ... like the Flanders XMP310, a 31" HDR mastering monitor, and is only $10,995.
That is about the finest mastering monitor ... like it's larger siblings ... but at under $11G, it's less than half of what you needed to spend a year ago.
Unfortunately, all current TVs and computer monitors in the more "affordable" ranges have internal processing to 1) protect the screen from burn-in/over-heating and 2) "enhance the viewing experience!" ... both of which can not be completely turned off. Even with the "technician's remote".
So the screen will shift overall and regional brightness and contrast, up and down, while playing. Especially as it has say a bright segment of the image, it will slowly dim that region down.
Think of that ... you're working on a clip, it's got some pretty bright stuff, and some other things that need color/tonal attention ... so you spend a couple minutes on it, and it looks good.
Now you play it back without stopping, and ... it ain't the same! Yep. You didn't notice that it was dimming on you, so you kept brightening the bright thing. Which on general playback at full speed is now well over-bright from what you wanted.
That's one of the reasons it is so hard to do HDR video production without those spendy actual reference monitors. Which have been between $23,000 and $35,000 up until the new Flanders series was released last spring.
So when the screen you are relying on for grading your HDR is constantly, slowly shifting ... it's not a great tool. Yea, you can get by, and for "playing" with it, go for it! ... just understand the limitations of the tech available.
And that doesn't even talk about the general user screens out there ... which again, have been made by tons of different companies, have different specs, all have variances from "expected" as a normal part of manufacturing capabilities ... such as screen uniformity problems, color shift due to temperature changes locally across the screen, simply 'off' pixels, let alone hardware processor variances, OS variances, user settings screwups, all that sort of normal "out in the public use" stuff.
Now ... overlay that with several different forms of HDR ... DolbyVision (DV) as the high-end, down to HLG or HDR-10 on general computer/TV screen/device use ... but the color space/volumes are all over the place.
Let's se P3 as the "center", one of the wider currently possible color volumes. Much pro media is actually done as say "Rec.2084 limited to P3" or some variant of that ... well, X screen does "close to 100% P3" ... except that means it doesn't actually do the whole thing, and that "10%" you're missing won't be the same color segment ... hues ... as on another screen's 'missing' volume.
And most screens that claim P3 capabilities have the ability to use P3 data, but not really the full capability to reproduce the full range of P3 color. And again, every screen out there ... not just between different models, but within each screen model, will produce a slightly to notably different color display of the same image.
And again, that's of the screens claiming P3 compatibility! Most screens out there are simply incapable of reproducing a decently large portion of P3 accurately. And as it takes time to have older tech things go out of use, this will be an issue for some years yet.
Newer tech screens will be better at this, but it will be years to get them into wider use, and there will always be huge variants in the reality of the displayed image screen to screen. We simply cannot manufacture at a level to get past that ... it isn't phsyically possible.
All that said, every colorist I know wants to get into the Future and do mostly HDR as soon as possible.
It just isn't possible to do that easily, at moderate cost, at this time. But that is what they want to get to. Currently, there are quite a few colorists saying to their clients, "Ok, this is an SDR production; but how about I do the grade in Dolbyvision (DV) ... and a trim pass to SDR for your current release needs, meaning that this production has an archived DV form when you want to update?" ... as a way to encourage their clients to move forward.
The biggest problem is cost though. Even a 48" LG C3 screen, run from a Decklink card, and calibrated as best possible for DV work is gonna run over $4,000 after calibration costs. That's hiring the calibration service, not paying for $5G of calibration spectros. And it won't be a guaranteed setup for any broadcast work, though ... it might be possible to squeak by with it.
And that will be limited to 1,000 nits max, probably wiser to stick to 800 or under. But that is reality at this time.
I saw my stuff on a full-on HDR reference monitor for the first time at the 2019 NAB/Vegas show, where I presented on Premiere Pro's color management in the FlandersFSI/MixingLight booth. Between the DV guy from Dolby Labs and Alexis Van Hurkman's presentation on his new indie HDR film ... not that that was an intimidating slot to be in!
But just ... wow ... I knew the presentations were going to be on a large Flanders HDR reference monitor, a brand new model of the time ... so I'd set my brightest stuff up around 800 nights, and stepping out front to look at it was ... wow.
Visually ... just ... yea, I want that too! .... but ... five years later, and I still can't justify the cost within my business of a full-on HDR grading setup. THAT ... is frustrating. But I can't argue the bottom line stuff. It just is, hardcore data. Sigh.