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Jay Michelle Elizondo
Participating Frequently
June 10, 2023
Question

Lumetri color causes pixelation

  • June 10, 2023
  • 3 replies
  • 3754 views

I used lumetri color to change my footage's background color but it left pixelation. 

I added an adjustment layer with the "change to color" effect to adjust the background color which I am certain is what caused the pixelation but using HSL Secondary didn't give me the result I wanted.

Can someone please help me fix this problem?

 

I'm using Premiere Pro 2023 on a Macbook Pro with a Seagate external hard drive.

Operating System: Ventura Version13.4

Processor is: 1.4 GHz Quad-Core Intel Core i5

Graphic: Intel Iris Plus Graphics 645 1536 MB

Memory: 16 GB 2133 MHz LPDDR3

I'm using a Mercury Playback Engine GPU Acceleration (Metal) renderer in Premiere Pro.

 

I am unsure what kind of camera was used to shoot the footage as it was not shot by me.

Footage image size: 1920 x 1080

Frame Rate: 59.94

Pixel Aspect Ratio: 1.0

Color Space: Rec. 709

Input LUT: None

Video Codec Type: MP4/MOV H.264 4:2:0

 

 

3 replies

R Neil Haugen
Legend
June 10, 2023

That is a lot of tonality (brightness) change to an area of low initial contrast. Meaning that there would not have been a lot of individual pixel data kept in the initial recording. That's how that form of compression works.

 

Say you've got a block of pixels that are 120/106/38 - 122/107/40 - 121/108/40 - 119/105/37. Gee, that's all pretty close to 120/107/39, right? So all it records are a block of four pixels at 120/107/39.  Less data to record to the card in-camera. It gets a smaller file written faster.

 

And because that area is a wall or sky or some other large surface, with pretty close color/brightness, it writes a WHOLE bunch of these blocks that are all a bit different, but close enough you don't see them if nothing changes. But within each block, the pixels are identical.

 

But now, raise the contrast or saturation ... doing something quite notable with at least the brightness or color ... and the image shows as irregular blocks of color/tone. Because each block moves together, but all a bit differently than the next one. And as each block is slightly different, those differences are made massively visible.

 

Depending on the image, you can get either macro-blocking like this, or banding.

 

Sometimes adding "dithering" ... "grain" or noise, to the image, small bits of dots like unto film grain ... then doing color changes, can get the image through with far less notable blocking or banding. And the problem wasn't created by say Lumetri, it was already there, just so slight you couldn't see it. Ah, the joys of "visually lossless" data.

 

To do what fix you can, besides adding dithering/grain, using small amounts of several different tools to make the same final, overall change can help. And do better visuallly than all the change with one tool.

 

So maybe start with a small change of the Lumetri Curves control for hue to hue, and a small amount of hue brightness curve change. Then do a very small amount of change with the HSL tab of Lumetri, selecting the area, checking with the mask option, then applying some denoise and softening, before slightly changing the color and lifting brightness.

 

Neil

Everyone's mileage always varies ...
Jay Michelle Elizondo
Participating Frequently
June 19, 2023

Neil,

 

Thank you so much for your help and knowledge. I was able to fix the pixelation but I've run into another issue. When I take a still from my project (export frame) in Premiere it looks the way I want but once I exported the project, the color is more muted and cold. I'm not sure what is happening during export that is causing this.

 

Export Frame

 

Screenshot from exported video file

 

Here are my export settings:

Basic Video Settings:

Preset: Match Source - Adaptive High Bitrate

Format: H.264

Frame Size: Full HD (1920 x 1080)

Frame Rate: 59.94

Filed Order: Progressive

Aspect: Square Pixels (1.0)

 

Encoding Settings:

Time Interpolation: Frame Sampling

Performance: Hardware Encoding

Profile: Main

Level: 4.2

Export Color Space: Rec. 709

HDR Graphics White (Nits): 203 (75% HLG, 58% PG)

 

Mastering Display Color Volume:

Color Primaries: P3D65

Luminance Min (cd/m^2): 0.01

Luminance Max (cd/m^2): 1000

Maximum (cd/m^2): 1000

Average (cd/m^2): 200

 

Bitrate Settings:

Bitrate Encoding: VBR, 1 Pass

Target Bitrate [Mbps]: 38

 

Can you please help me figure out how to match the final exported video file to what I see in Premiere?

 

Warm thanks,

Jay Michelle

 

 

R Neil Haugen
Legend
June 19, 2023

The standard Rec.709 presets  ... I don't think ... have the Mastering stuff set to P3D65 ... ?

Everyone's mileage always varies ...
R Neil Haugen
Legend
June 10, 2023

That looks like macro blocking, so I'm curious what the original color was? Any tonal changes to brightness or contrast applied?

 

A lot of long-GOP media  ... H.264/5 ... is very prone to macro blocking on color work.

 

I've had to help a number of people rescue what they could from drone shoots, phone cameras, or just 8 bit DSLR video recorded in H.264. Sometimes it's not too hard, sometimes  ... ah well.

Everyone's mileage always varies ...
Jay Michelle Elizondo
Participating Frequently
June 10, 2023

Thank you for helping me.

This is what the original footage looks like with no lumetri color applied:

and this is after adding exposure/contrast in lumetri color:

Jay Michelle Elizondo
Participating Frequently
June 10, 2023
Screenshot_2023-06-10_at_4-26-52_PM_copy.jpg