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Known Participant
July 16, 2024
Question

mask tracking - does this work for anyone?

  • July 16, 2024
  • 3 replies
  • 1983 views

I've been using premiere for a long time, and I generally enjoy it. One huge complaint is the mask tracking inside premiere. ie:adding a lumetri color effect, masking out a shape, then tracking that shape across a clip.

Does this feature ever work for anyone? I've been trying it more and more recently and its always slow, and its always inaccurate in its tracking. I guess I'm just curious if that is everyone's experience.

3 replies

AndrewTheGreat
Known Participant
July 17, 2024

Premiere Pro really needs PRO tracking capabilities. Even Capcut does it better. Davinchi does it a way better. Trackiung in Premiere Pro is always inacurate and makes a user go to After Effects for this even for simple tracking... 

Stop trying to edit and EDIT!
EmerrowAuthor
Known Participant
July 17, 2024

Definitely unfortunate for premiere when making those comparisons against the competition

R Neil Haugen
Legend
July 17, 2024

Well, there's a reason that Resolve has the better tracking. Remember, it started as a $250,000 per seat licensed app for pro colorists, right? BlackMagic bought it out, and at first dropped the price to around $10,000/seat as I recall.

 

A friend in a major suite "on the street" in LA was in a post-house that had bought four licenses about 3 months or so prior to the above. That's a cool million dropped for four rooms with "Davinci Resolve" ... and they were a bit more than ticked. And asked BlackMagic if there was some shall we say, accomodation, that could be reached ... nah, "you just had bad timing".

 

Resolve has since been turned into a total loss-leader, used to shill for BlackMagic's hardware. That was why they added both Fairlight and Fusion. Fusion, as a compositing app, also needs high-end tracking. Again, making that "app" into an attractive loss-leader.

 

Which is how BM pays the entire bill and all their staff. They don't make a dime on Resolve. So they've kept the thing going to sell hardware. 

 

I've got enough BM hardware, that I've got a couple extra licenses in a drawer, btw. I'm on the R19 beta, creating tutorials on using parts of it's new tools for pro colorisists. So I'm rather experienced in using the app. Far more of the folks I work with use Resolve than Premiere.

 

As to Premiere, when jumping to Ae for high-end masking is so easy, the devs simply don't see the need for the work to rebuild Pr's masking with it. I can understand, like I can understand a number of the logic chains used for other things.

 

I don't agree with them, but I do understand why they haven't brought that over.

 

Everyone's mileage always varies ...
R Neil Haugen
Legend
July 17, 2024

If you have movement of both the camera and a subject item, different from each other, then it likely will be needing the better tracker of AfterEffects.

 

Or ... you can check aescripts.com, as they do have some for-purchase plugins that can help with tracking.

Everyone's mileage always varies ...
EmerrowAuthor
Known Participant
July 17, 2024

Thanks for the tip, I'll have to check those out!

R Neil Haugen
Legend
July 16, 2024

I've always found mask tracking in Premiere to be adequate. For general work. Not much problems.

 

There are things to track, that at times, really need the vastly better capabilities of AfterEffects. It can take a bit of testing to figure out which is what.

 

So what kind of objects are you masking, with what kind of motion?

Everyone's mileage always varies ...
EmerrowAuthor
Known Participant
July 16, 2024

I'm glad you've had luck! Today I tried tracking a picture frame that was well lit, simple 4 corner mask, and premiere's track was very off by the time it got done analyzing the footage. I will say that After Effects' tracking is really nice! I just wish premiere could use that engine/algorithm/code to track. I know that is something that people speak highly of in competitors like resolve.

R Neil Haugen
Legend
July 16, 2024

Was the camera moving, not just panning? As in hand-held, maybe? I know if  there is camera movement going on, tracking in Premiere can be pretty iffy.

Everyone's mileage always varies ...