Skip to main content
Participating Frequently
November 18, 2020
Question

Multiple source videos (different cellphone footage) never "yellow" always RED slow export

  • November 18, 2020
  • 5 replies
  • 2298 views

So let's start with I receive multiple videos from different devices, cellphones, tablets, etc

These clips are around a minute and they are all clear HD (probably taken with the latests 2020 Galaxy phones and new Iphones 12)

 

My job is to merge these different clips together to create a video.

Final result is a 60 second video which takes 40 minutes to export.

Adobe representative always have the same response to this issue "customer always has to improve PC" I bought a new laptop with Win 10 , Intel Core i7 and dedicated video card.

 

I have Premiere Pro 2020

I always get the "red" line and never even the yellow one. The export takes forever regardless of the system or footage....

 

And guess what, YES I KNOW about the "rendering" button which makes it all green until you slightly move something then it's all red again, and regardless of rendering the sequence I always get slow HORRIBLE quality results, yes not to mention the quality of the exported material seems to always have weird low resolution results as well............

This topic has been closed for replies.

5 replies

R Neil Haugen
Legend
November 19, 2020

Here's my settings in Handbrake. This is their latest release, same as always.

 

MediaEncoder comes as part of the Premiere Pro setup, as it is the main heart of Premiere's export/render capablities, and where you create encoding/proxy presets and such. No extra charge. But it doesn't do a proper job of changing VFR to CFR.

 

Neil

 

Everyone's mileage always varies ...
Ann Bens
Community Expert
Community Expert
November 18, 2020

Does not look like you are editing HD. Sequence is set to SD interlaced.

And then upscaling it to HD 720p.
If you dont have a dedicated videocard then yes all will be red, and will continue to do so after each edit.

BrozufilAuthor
Participating Frequently
November 18, 2020

Did you read my original post? I already stated I upgraded my system to meet all the requirements, including a dedicated video card...

R Neil Haugen
Legend
November 18, 2020

Phillip's comments about phone media are key here. That format is recorded in-cams via specially designed chips to cut the amount of data recorded dramatically and to do it fast. It is total garbage to edit with on many systems.

 

And ... as also noted, it's VFR ... variable frame rate. The audio is recorded 'continuously', but no matter what video frame-rate you set, the camera never shoots that frame rate.

 

What it does is decide if, due to motion of the image, it really needs to create another frame. Set the camera to say 30fps, and in reality, the number of frames recorded changes every second. So the 'effective' frame-rate may vary between 27.92 and 31.4 fps for one example from my phone.

 

That's one headache for an NLE, and the app needs to create frames for all the skipped ones, and drop frames where there are too many.

 

Next, besides that hassle, it's long-GOP. So the vast majority of 'frames' aren't even actual frames, they're just data-sets of parts of a frame. As in, the pixels that have changed since the last actual frame (i-frame), or before the next i-frame, or ... both.

 

So we're not talking about playing frames here, we're talking about creating them nearly out of whole-cloth, and piecing/mixing/matching bits of multiple frames and data sets to create frames in real-time.

 

Along with the cuts and other effects you as the editor are adding to the media.

 

Yea, it's a mess.

 

So at least converting phone media to "regular" H.264 that is CFR, constant frame rate, is a huge uptick in working process. And can be done easily and quickly in a batch process with the free utility app HandBrake.

 

As a batch, do it in groups or full folders of media like overnight before you're going to work with it, or while you're at lunch.

 

Neil

 

 

 

Everyone's mileage always varies ...
BrozufilAuthor
Participating Frequently
November 18, 2020

Converting a MP4 format to H.264 drastically reduces the quality over all. 

and the GPU (File>Project Settings>General) appearntly should be CUDA and not Software Only. 

In my system the option is "grayed out" meaning I can't click it to switch it for anything that's not a default "Mercury Playblack Engine etc"

BrozufilAuthor
Participating Frequently
November 18, 2020

Also the fact that you imply Premiere Pro that works with 4K footage can't edit a regular basic phone footage is beyond me...

Community Expert
November 18, 2020

There may be a couple different things going on here.

 

For starters, is your GPU active as your renderer? (File>Project Settings>General) it should be CUDA and not Software Only.

 

Do your sequence settings match the source footage? Regardless of performance your export shouldn't be low quality unless something is wrong with your sequence settings or your export settings. Did you have to scale your media up or down when you put it in the sequence? What export settings are you using? It's usually very helpful to post a pic of export settings and be sure to include the summary area.

 

You should also know that video from a phone is usually plagued by a lot of issues. If it's in the HEVC codec, which most 4k video will be in (usually an .mov container) then it's going to play like garbage. It's a terrible codec for video editing. (H264 isn't great either, but HEVC is worse.) And furthermore, most phones will shoot variable framerate, which is also terrible for editing and causes audio sync issues. It's not uncommon when working with videos from a phone to need to transcode in some way - either via Adobe Media Encoder to get it into a better editing codec, or via Handbrake to correct the variable framerate while preserving audio sync.

 

Note that when you render in the sequence that's only going to assist with playback in the program and it won't have anything to do with your export unless you check the 'Use Previews' box on exporting. I wouldn't recommend checking that unless you are creating high quality video previews. To learn more about that you can look up "Smart Rendering"

BrozufilAuthor
Participating Frequently
November 18, 2020

There may be a couple different things going on here.

Yes, I agree, there are definitely a lot of things going on...

 

For starters, is your GPU active as your renderer? (File>Project Settings>General) it should be CUDA and not Software Only.

Is "grayed out" meaning I can't click it to switch it for anything that's not a default "Mercury Playblack Engine etc"

 

Do your sequence settings match the source footage? Regardless of performance your export shouldn't be low quality unless something is wrong with your sequence settings or your export settings. Did you have to scale your media up or down when you put it in the sequence? What export settings are you using? It's usually very helpful to post a pic of export settings and be sure to include the summary area. 

As I mentioned I am working with different source footage, which one is suppose to match the sequence settings when a few Samsung footage is merged with iPhone footage, and the source footage varies. The sequence is a combination of multiple different videos. So is there any sequence setting option for this case? I did not scale de the media up or down when placed in the sequence. Export settings are default  H.264 for Facebook 720p.  Also, am I allow to click "Use Maximum Render Quality" when exporting? or is that also an issue...

 

You should also know that video from a phone is usually plagued by a lot of issues. If it's in the HEVC codec which most 4k video will be in (usually an .mov container) then it's going to play like garbage. It's a terrible codec for video editing. (H264 isn't great either, but HEVC is worse.) And furthermore, most phones will shoot variable framerate, which is also terrible for editing and causes audio sync issues. It's not uncommon when working with videos from a phone to need to transcode in some way - either via Adobe Media Encoder to get it into a better editing codec, or via Handbrake to correct the variable framerate while preserving audio sync.

None is HEVC, all formats are MP4

 

Likes

 

[text formatted by mod]

 

 

 

 

Community Expert
November 18, 2020

I know that you've got some comment strings going with other people but I will just respond to your reply, so I'm sorry if it's redundant to what is already being said.

 

The GPU

If you can't select anything as your renderer you should look into updating the GPU drivers so that you can select it in that menu. This will help with a lot of performance issues. You shouldn't be working in Software Only if you can help it.

 

The Sequence

You can see here that you've got some issues with your Sequence. Your sequence is quite small, so even if you were working with 4k media, you're putting it into a tiny sequence and then upscaling it on export. That's always going to look bad.

 

The format MP4 does not necessarily tell you whether or not the video codec is H264 or HEVC/H265. You'd need to look at the clip properties for that.

BrozufilAuthor
Participating Frequently
November 18, 2020

I can't edit the post so I'll reply instead. The final export video is suppose to be 720p, looks like 240p and get this, the size is almost 200MB ...............