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Known Participant
February 24, 2023
Question

Playback lag caused by audio data on the audio tracks?

  • February 24, 2023
  • 4 replies
  • 3318 views

Hello,

Source footage

Camera: Sony PXW-FX6 / Sony PXW-FX9

MPEG-4 XAVC-I/H.264


Type: MXF File Size: 6,95 GB

Image Size: 1920 x 1080

Frame Rate: 25,00

Source Audio Format: 48000 Hz - 24-bit - 8 Channels

Project Audio Format: 48000 Hz - 32 bit floating point - 8 Channels

Total Duration: 00:07:58:13

Pixel Aspect Ratio: 1,0

Alpha: None

Color Space: Rec. 709

Color Space Override: Off

Input LUT: None

 

MXF File details:

Wrapper type: MXF OP1a (type: SingleItem SinglePackage MultiTrack Stream Internal)

File generated by: Sony, Mem (2.00)

AVCI 100

Bitstream Format: Sony

Gamma: S-Log3 Cine

 

When I import a clip in Premiere to create a new Sequence (whether its an XDCAM HD 422 preset or a matching one to the footage), the playback is slightly lagging and not optimal. The codec uses intraframe, so one would assume playback should be as smooth as a ProRes, for example.

When dragging a clip on the timeline, playback is not terrible, but when you scroll through the clip (or you manually put the playhead on several timecodes in a fast pace), Premiere obviously needs some time to keep up. It needs a second to actually start playback after you hit the spacebar.

 

Now here is the interesting part:

When I remove the 8 audio tracks and just leave the video stream, the playback is smooth. Even when scrolling in a fast pace. Basically what I need. Not just for this one clip, but because this project will house a gazillion amount of clips, and previous projects have proven the sequence got slower by the time it got heavier.

 

When I drop a ProRes clip on the same timeline (where the AVC clip is being choppy), the playback of the ProRes is smooth as can be.

Is there a fix?
My question is: what can I do to make playback smoother? It seems like the audio is the bottleneck here. Might this be a setting in Premiere or is this just what it is? Would creating Audio Previews (Render Audio) for ALL footage that is imported be a solution? Generating audio waveforms doesn't seem to be the fix.


It's pretty time consuming to be forced to transcode all the footage, also because the video itself seems fine.

Thank you for any input! 🙂

4 replies

Participant
September 1, 2024

Hi there!

>In Timeline Display Settings.

>Uncheck the option. 

>Show Duplicate Frames markers.

My problem was solved once I Uncheck this option. It took while to find this.

Participant
October 3, 2024

This one one solved it for me! Thank u for the fix

Participant
May 31, 2024

Same issue here. Lag completely goes away when audio files are deleted from timeline. 

Legend
May 31, 2024

a long shot, but go to preferences:  audio hardware  and set audio input to none...  seems to solve a lot of audio issues

Participant
April 4, 2024

Yes. I have exactly the same issue. It definetly seems to be an audio issue. Did you ever find a solution?

 

Participant
April 4, 2024

In fact did you try unselecting "Sum multichannel outputs to mono in Source Monitor"

It seems to have helped for me for now.

You can find it in Premire Pro > Preferences > Audio

Legend
February 24, 2023

I strongly recommend a proxy workflow but if you don't want to spend the time, try this.  Select a clip in project window and right click and choose modify:  audio channels and turn off all but the crucial ones...  see if this improves the performance.  

NwProPrAuthor
Known Participant
February 24, 2023

Hi, thank you for your reply.

This project will contain a lot of footage. I'm estimating a total of 6 TB (3 cameras shooting over a period of 8 days). After filming is finished, I have two days to prepare the Premiere project. However, there is an option to transcode all footage after each shooting day to work ahead of time.

 

Wouldn't these MXF files be 'native' enough for Premiere to playback smoothly? It's 'only' 1080p. Or is it because these the codec is based on MPEG-4?

Proxy workflow: Multichannel audio

As we've experienced, using the internal ingesting workflow to create proxies doesn't work great with 8-channel MXF files. When you create a proxy (even using ingest presets) and try to maintain 8 channels, Premiere seem to 'overwrite' the proxies, visible in the timeline, with only 2 audio channels.

Therefore, when we use proxies on 4K UHD projects, this is our workflow:

1. Create proxies manually, using Media Encoder (ProRes 1080p, including 8 mono tracks)

2. Import into Premiere, Reconnect the original files from the project bin

Would you say this is also the best method for all Premiere projects, shot with these cameras? Creating lower res ProRes proxies, import them in Premiere, reconnect them to the original files using the Proxy menu (so you can toggle the proxy button) and from there start editing.

Besides the footage from the cameras, we'll also work with GoPro footage, for example. I guess all it also applies to that footage?

 

Modify Audio Channels
From what I can tell this doesn't really change the responsiveness. I disabled 7 audio tracks to see if 1 audio track would make it less choppy, but that wasn't the case. When I literally delete the audio tracks it does.

Thanks!

Legend
February 24, 2023

yeah, mxf files are not ideal...  I'm working on a large documentary project with at least 30 hrs of 4k 2 camera interviews and we have some music performance footage shot with 3 and 4 cameras.  and using the proxy workflow does just fine...  What proxy preset are you using?   We've been using a lower resolution pro res proxy preset...     And fwiw, there have been many posts here about issues with gopro footage, so transcoding to prores might be a good idea...