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Participant
December 30, 2024
Answered

Playback lagging

  • December 30, 2024
  • 2 replies
  • 1049 views

Hello everyone! I edit all my videos using Adobe Premiere, but I’ve noticed that the bigger my edits get, the heavier they become for my computer. This forces me to create new projects to continue editing from where I left off, avoiding issues like stuttering and slow playback.

 

I’m currently using a computer with a Ryzen 5 3600, 2x16GB of RAM at 3000MHz, and an RTX 2060 Super, all running on an NVMe SSD. I’ve been thinking a lot about upgrading my PC, but I’m unsure about the best path forward.

 

Should I invest in one of the best AM4 processors from AMD, like a Ryzen 9 5900XT, or go for something more entry-level from the newer generation, like the Ryzen 5 9600X?

Also, I’m not fluent in English, so I hope my message is clear to understand! 

2 replies

Peru Bob
Community Expert
Peru BobCommunity ExpertCorrect answer
Community Expert
December 30, 2024
Peru Bob
Community Expert
Community Expert
December 30, 2024

What are the hard drives (how many, what kind, what is on each, what capacity, and how full)?

Make sure to use the latest Studio Driver from NVIDIA (NOT the Game Driver).


Participant
December 30, 2024

I can't use Nvidia's Studio drivers because I primarily use my PC for gaming, and I game a lot. I have a 2 TB NVMe Gen 4 SSD where I keep Windows, my games, Premiere, and everything else I use for editing, and I always leave about 300 GB of free space on my SSD. I also have an HDD installed in the PC, but I’m not currently using it for anything.

R Neil Haugen
Legend
December 30, 2024

The Nvidia gaming drivers typically install things to 'enhance the gaming experience' that are disastrous with any NLE. Such as things that affect sound and screen re-drawing settings. That's why no one ever recommends using the gaming drivers with an NLE, and not just Premiere.

 

So if you're going to use the gaming drivers, there will probably be performance issues in Premiere. That's just Life. I do know many people who use the Studio drivers and do gaming, of course. Although most video post-house folks do not ever put games on a video post machine.

 

That's a six core CPU, approaching six years old, so rather older tech by today's standards. And yea, 

it's a bummer how fast things get "old".

 

Do you use Warp stabilizer on your projects? If so, that's the heaviest resource hog of the app. Do an analyze on a clip, then when it's usable, immediately do a render & replace operation to maybe ProRes422, so the Warp is baked in and no longer a drain on the system. Nor bloating your project file, as all Warp data is stored in the project file. And is a common culprit for bloated project files with lag and other issues.

 

 

 

Everyone's mileage always varies ...