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GPU: 1650 SUPER
RAM: 24 GB
CPU: RYZEN 7 2700X
MOBO: MSI B450 TOMAHAWK MAX
this is my input and output video format
After completing the export of a 1 hour 25 minutes video, the exported video only runs for a few minutes (but it is showing a duration of 1hour 25munites in the video player indeed, and yes i have chosen the "entire sequence" option) then it automatically closes, no audio no video.
I have been making videos for my YouTube channel using premiere pro 2023 for more than a month but never faced such issues, maybe because i have never exported such long videos.
my screen resolution is 1366*786 and yes i have rendered 53 minutes long video to 4k before and it worked perfectly.
I have tried to do this multiple times, first with the VBR 2 Pass with pass one and two bitrate is 100 and rhe entire video only runs for 50 mins, then i tried the recent setting VBR 1 pass 100 bitrate and that played for 12mins. In the first attempt i used unsharp mask effect on my video and that is why it rendered for 3 hours, but in the last attempt i only used lumetri color and some razor cuts and that reduced the time to 1hour 30 minutes.
GPU acceleration is enabled
I am exporting my video into a same drive where i recorded my gameplay, its not like i saved my gameplay to a m.2 then i am trying to upscale and export it into a different hard drive. and my hardrive got 150 gb free space which is enough for the process.
What can possibly go wrong?
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Hi Tridibesh,
Sorry for the issue. Thanks for the info! I imagine the export issue is related to a combination of:
Potential Remedies: Avoid editing with H.264
Consider the following workflows before you begin your next edit.
I hope the advice and info helps you. Come back with any questions.
Best,
Kevin
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Buying a 6750xt card can solve this? Because the render time is extremely high, like 6-7 hours for only a 1 hour vid. I can't even think of Rendering 2-3 hours of gameplay.
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Hi, Tridibesh,
I'm sorry I can't answer easily. Performance is often unrelated to hardware. It's better to try optimizing the game play footage first. Transcode game-play footage to a constant frame rate using Shutter Encoder and let us know how the test goes.
Thanks,
Kevin