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Participant
September 10, 2024
Question

Premiere Pro lagging

  • September 10, 2024
  • 1 reply
  • 2822 views

Hello,

 

I'm experiencing lagging in the premier pro, I've tried installing different versions of the graphics driver but the problem persists. 

 

My laptop specs are:

 

• Intel Core i7-13650HX

• NVIDIA GeForce RTX 4060 8GB

• 32GB DDR5 RAM

• 1TB NVMe SSD

 

I'm running Windows 11. Is there any solution you can suggest?"

1 reply

R Neil Haugen
Legend
September 10, 2024

The laptop version of desktop devices like GPUs is never as powerful as the desktop one. They are built to work with less power consumption and other resources ... and you can't reduce power and computing resources without a hit on overall performance.

 

For instance, my 2080Ti in my laptop is nowhere near the performer, with the same media & effects, as the 2080Ti on my desktop.

 

So you are looking at typically at least somewhat throttled performance especially when unplugged, although often "power settings" are set to conserve power even plugged in. So check that when plugged in, the power settings allow that thing to run full bore.

 

Next ... only an 8GB GPU, with only 32GB of system RAM, and probably somewhat limited cache abilities ... that's another thing lowering capabilities. And it's essentially a 6 core CPU with "helper" cores, as one expert put it.

 

What's the media and effects you are using when lagging?

Everyone's mileage always varies ...
ParsaTvkAuthor
Participant
September 10, 2024

First of all, thank you for answering.

You are absolutely right, but I added 1080p 30fps footage without any effects in Adobe Premiere, and I’m still experiencing lag.

My main purpose is to transfer videos captured on my iPhone in 4K resolution, then reduce the resolution to 1080p, and add some text as subtitles with a little animation.

That's all I want to do.

Additionally, my laptop is always plugged in, and the power settings are set to performance mode.

Considering the decent power of my graphics card, I believe I should be able to edit 1080p videos without any issues. Also, when the video is playing, there is no noticeable load on the graphics card or CPU in the Task Manager.

If there are any questions I need to answer, please feel free to ask, as I’m new to this and unsure what information might be required.

R Neil Haugen
Legend
September 10, 2024

That phone media is an issue unto itself ... it's probably long-GOP, which is the single worst media format for editing made. It's awesome in cameras for quick writing of massively reduced files. But it's the way that happens that makes it such a dog for editing.

 

Because there's only a real, actual video frame somewhere (depending on the device) betwen every nine up to 100 frames or more. Yea ... not kidding! They're called iframes.

 

In between are datasets of:

  • the pixels that will change before the next iframe;
  • the pixels that have changed since the last iframe;
  • or ... Both.

 

So to do playback, the computer has to completely decompress and decode up to 100 or more frames, and store them someplace ... RAM or cache files .. simply to show the next frame.

 

For video players, it's a chore, but all they do is play back one file at a time.

 

For NLEs, doing editing? They have to grab bits & pieces of numerous files on the fly, do the above mentioned work, and do whatever else the editor calls for. Effects, sound work, whatever.

 

I work for/with/teach pro colorists, basically all of whom have machines that absolutely freaking dwarf yours in capability ... and they hate long-GOP media. Most of them sort the incoming media from clients, and any long-GOP gets transcoded to something like ProRes before being loaded into the project to grade.

 

8K RED? No problem. UHD from an iPhone or drone? No way that makes their timeline. They don't have time to waste with it, as they have to do at times up to 400 clips per hour. Including at times masking windows or doorways or subjects or backgrounds, doing 'beauty' work on actors, all the stuff they need to do.

Everyone's mileage always varies ...