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dmiraie
Inspiring
January 12, 2017
Answered

"Use Maximum Render Quality" for Youtube ..?

  • January 12, 2017
  • 1 reply
  • 32012 views

Should my Youtube-destined Premiere exports "use maximum render quality"?  Thnx!

    This topic has been closed for replies.
    Correct answer excited_Genie16B8

    If you have CUDA turned on, then no.

    If you have CUDA turned off but aren't scaling any media, then still no.

    1 reply

    excited_Genie16B8Correct answer
    Legend
    January 12, 2017

    If you have CUDA turned on, then no.

    If you have CUDA turned off but aren't scaling any media, then still no.

    Legend
    July 25, 2017

    Jim_Simon  wrote

    If you have CUDA turned on, then no.

    If you have CUDA turned off but aren't scaling any media, then still no.

    Hi Jim, Jim Simon​ ... I've been reading up on the render quality options... came across your answer here, as well as an answer from 2010 in the following post... Re: "Maximum Render Quality" Better to turn it OFF when using CUDA MPE?

    That other post is old I'm not sure how applicable it is these days which might clarify your answer to this thread...

    In that older thread, it seems that in some cases maximum render quality (MRQ) can benefit some render operations which still use the CPU despite the GPU being present. Does this no longer apply given advances in tech since that old 2010 post?

    I ask because your answer seems to imply that in the presence of CUDA there is no need to check the MRQ box where as that old post seems to imply there are cases for checking MRQ despite a GPU being present... cases which Adobe was apparently interested in diminishing over time. Perhaps they've been diminished to the point where the exceptions to the rule no longer apply.

    A general layperson's test that old thread suggests one can take is to render a complex portion of a timeline twice, once with/without MRQ... if the MRQ render yields a longer encode time with a GPU present, that old thread indicates the longer time means the CPU is being used because MRQ is checked... which therefore supposedly indicates additional work of value is being done in the CPU despite the GPU's presence.

    I'm guessing that way of seeing things may no longer apply or that you know MRQ has specifically no benefit for YouTube as a destination. Just curious which...  Thanks!

    Legend
    July 25, 2017

    The thread is referring to CS5, lot has changed since.


    https://forums.adobe.com/people/Ann+Bens  wrote

    The thread is referring to CS5, lot has changed since.

    ... but do we have any details on the specific meaning of MRQ if one has a GPU, in terms of quality gain? For example, back then that thread seemed to exist to help fill out details not in the docs... stuff that someone close to the teams would have known about... is there a current such blog of tech note to help navigate MRQ and max bit depth... I sort of get max bit depth during render time but it still would be nice to hear more about both options from Adobe... most especially MRQ. I mean, why even have it if it made zero difference if one was using a GPU supporting CUDA?

    I've looked at some videos and tutorials online... some are old so not sure of relevance... other tutorials will say use MRQ to get better quality... which isn't saying much.

    ... and if you're uncertain of any online materials, I'm curious... do you export to h.264 and if so do you ever select MRQ? MaxBitDepth? and how about 2pass vs 1pass? (for finals... not talking about drafts here.) Thanks Ann!