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Known Participant
April 28, 2018
Answered

Scale Keyframe Glitch/Issue

  • April 28, 2018
  • 1 reply
  • 5750 views

Hi,

I am trying to create a zoom in by keyframing the scale button on a clip that I have already created a speed ramp on, however, once I start key-framing the scale of the clip, it just stays at one scale size. Has anyone experienced this issue? Is this a software issue or it's simply not possible on a speed ramped clip?

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Correct answer Meg The Dog

I believe I have heard anecdotal reports of people having trouble applying Motion keyframes to time ramped clips.  Do your time ramping, then select the clip and Nest it ( menu Clip >  Nest).

Once Nested, then apply the scaling keyframes to the Nest and test the results. Depending on the horsepower of your computer, it is likely you will have to render the clip before seeing smooth playback.

MtD

1 reply

Meg The DogCorrect answer
Inspiring
April 28, 2018

I believe I have heard anecdotal reports of people having trouble applying Motion keyframes to time ramped clips.  Do your time ramping, then select the clip and Nest it ( menu Clip >  Nest).

Once Nested, then apply the scaling keyframes to the Nest and test the results. Depending on the horsepower of your computer, it is likely you will have to render the clip before seeing smooth playback.

MtD

Participant
January 29, 2019

This was driving me crazy, but the above response gave me a clue.

I started a new project, put 5 still photos into a sequence, and then, doing nothing else, scaled the first one from an initial key frame at 100% to a keyframe at 5 seconds with a scale of 125%.

Hit the space bar and in the preview window - nothing.

Actually, it was worse. Because what happened is that at about 0.25 seconds, the image jumped to 125% and then sat there.

I tried moving the keyframes, and then the image sat at 100% and did not move.

What puzzled me was that I have the same software installed on my laptop, and tried something similar earlier - and it worked just fine. So after reading the above, I went in and chose "Sequence, Render In to Out." Took a moment, and then it displayed just fine.

Which leaves with the assumption that my graphics card - an NVIDIA GeForce GTX 960 - is just underpowered for Premiere? Is that right? Or is it my system - a 2013 DEll XPS? It's got an I7 3.4GHZ processor. But maybe there's a bottleneck somewhere else . . . .

Anyone have any thoughts on this? Much appreciated!

Participant
November 16, 2019

I'm having this exact same issue, and I CANNOT seem to fix it on my 13'' 2018 Macbook Pro with 16gb ram, intel iris, and i7.  I also use a Windows desktop and windows laptop - and the Macbook is the only one I'm having problems with.  It's when I scale photos specifically.  but when I actually render it seems to work.