Selecting Vertex NOT Bezier points in masks
Hi there,
I am manually moving a mask to track an object in Premiere Pro CC (the Mask Path does not do what I need). I have converted some Vertex points to mild Beziers. If I try to move one of those bezier points, I want to select the whole point, not JUST the bezier handles. However, each time I try, the cursor picks up the bezier handles, not the whole point. That means I have no choice but to pull the handles out of the way before moving the point and readjusting the bezier handles on each move.
How can I get the cursor to ignore the bezier handles and select the whole point so that I can move the point, WITHOUT adjusting the bezier each time?
If this question does not make sense, please ignore it.
Thanks,
Johnny
