Skip to main content
willn78891705
Participant
June 13, 2018
Answered

Washed Out Colours on Export from Premiere Pro

  • June 13, 2018
  • 5 replies
  • 20320 views

Hi everyone,

Yes, this has been asked a million times. But with 1 million posts I still haven't found a solution.

I am having an issue where colours look the same on a video file viewed in Premiere Pro as well as in Davinci (where I do my colour grading before exporting and opening in Premiere).

However, when I view in Quicktime, or Preview, or upload to social media like Instagram, the colours are very, very washed out. The top of this screenshot shows Premiere, and the bottom shows Quicktime.

My question is how can I match Premiere's output to that which shows in Premiere itself. It's driving me completely insane. I am sure I didn't have this problem on older computers.

I'm running an iMac Pro with the following specifications:

  • 3.2 GHz Intel Xeon W
  • 32 GB 2666 MHz DDR4
  • Radeon Pro Vega 56 8176 MB

Thanks in advance!

This topic has been closed for replies.
Correct answer willn78891705

Well, I've come up with my own solution to this issue. Not the cleanest fix, by far.

Crank the saturation up hard so they look vivid as hell, and then export. Quicktime/Instagram now looks correct as the original graded version (pretty much) from Davinci / Premiere.

5 replies

davids58395606
Inspiring
December 8, 2020

@willn78891705 - I remember having this issue years ago and it's very annoying, but it is mainly on Macs, you don't need to have a professionally coloured calibrated monitor really I mean, sure if you work in the top levels of industry but 99% of us don't, and niether does anyone who sees our work, the best thing is just find a monitor that has a good middle ground with every other device.

P3 displays on Macs are absolutely awful, they can't use anything properly and it's more annoying exporting out of premiere then having a completely different colour while using the same screen.

 

I've honestly found the HP24ea to be one of the best affordable close to everything type of monitors, it matches close with most phones, most tablets, and most TV's. I have used professional colour calibrated monitors before and I genuinely prefer what I get when using the HP monitor, just a heads up before you spend £1000's on something that isn't as necessary as people think

stavrosm27800633
Participant
December 25, 2019

Had to deal with this issue too... 

The ''problem'' is with the player preferences. For example on VLC player, there is an option ''accelerated video output''. I disable it and problem solved. There must be an option like that for every video player.

 

Participating Frequently
November 25, 2020

The fix is to download a LUT from Adobe (QT Gamma Compensation.cube) and select this in the export. Explained here. Works perfectly.

https://www.youtube.com/watch?v=t61b6Nk-YPw

 

R Neil Haugen
Legend
November 25, 2020

He's wrong on several points.

 

First, there is no easy fix. Color managment differences on different systems and gear are the cause of the problems, and you simply can't get past those with an export LUT ... or any specific setting at all. Period.

 

Second, Premiere is not "full" or data range, never has been. Premiere was always (and still is) hardcoded to be viewed on systems with their monitors set to the broadcast standard of Rec.709 ... D65, sRGB primaries, gamma 2.4, brightness 100 nits.

 

And the data range used at any point on a sequence is set by the format/codec currently active in Premiere.

 

Nearly all format/codecs for Rec.709 media are "limited" or "video" range. Pretty much, unless you're dealing with a 12-bit codec or image sequence formats, your media is limited. And Premiere is designed to recognize the nature of the media and display that media correctly.

 

So it shows say DPX as full range, and mov/mp4 and nearly all ProRes and such as limited/video range. On the same timeline, if necessary.

 

And your GPU/monitor should be set to limited not full for this system to work properly. I've seen the demonstrations for colorists about all this, it's long and detailed, and well ... it just is what it is.

 

Set your GPU and monitor for "limited", "video", or "16-235" ... and it will show all proper Rec.709 media remapped to black to white, and will correctly show all image sequences/full range media correctly also.

 

Back to the color management issue. A pro colorist recently did a lengthy, detailed, need I say exhaustive bit of testing ... to see if there was some possible combination of things that would work across platforms, apps, players ... and no, there isn't.

 

Colorists setup their Grade 1 Reference monitors (those puppies start around $5K) with either internal LUTs or a LUT box 'tween the computer and the monitor, with a LUT created by a pro calibration software/puck combination. They spend more on their calibration software/gear than most of us do on our whole system. They DO NOT use ICC profiles to do so, as ICC profiles are problematic for handling things in any great detail. Especially noted for "volumetric" problems.

 

Then colorists send clips to clients for approval, who are watching on Heaven knows what device and viewing environment. And get responses back "but it looks red (subsititute anything here) on my screen ... fix it!". But the client is wrong ... their screen is the issue. And making it say less red on the client's screen is going to make it cyan on nearly all other screens watching it.

 

Again, this is due to poor application of color management standards across OSs and devices.

 

Apple didn't help when they came out with their beautiful Retina monitors, and ... changed their ColorSync utility handling of Rec.709 tagged media. They chose to apply the scene referred transform, but not the display referred transform that is the other half of that standard.

 

Premiere's engineers came out with their first user-control for color manangement two years ago in an effort to help Apple users. Setting the preferences option for Display Color Management tells Premiere to look for the ICC profile of a monitor, and attempt to remap the image accordingly in and effort to present a correct Rec.709 image on whatever monitor is in use.

 

Besides the massive limitations of ICC profiles for this ... it sort of mostly works, especially for general editing. And in fact, is wise for many PC users to use as well.

 

But it of course only helps within Premiere. Export a file, and ... the system will show it with whatever color management goods or bads it has, and all browsers and apps/players do different things with color management. No guarantee, if your system is not Rec.709 compliant all the way to the screen pixels, as to what you'll see outside Premiere.

 

Applying a LUT designed for Mac users to get around the Color Sync utility's improper half-application of Rec.709 means that file will look more like it did within Premiere for someone also on a Mac Retina, when they view in Safari, Chrome, or QuickTime player.

 

However ... on all other screens, it will be over-contrasty, probably too dark, and Heaven knows what the saturation will be.

 

Apple screens are what, 10% of the screens out there? This means that on the other 90%, your file will look worse. What a joy.

 

Resolve now has a Rec.709"A" tag, that you can apply on export. Which tells ColorSync to apply both parts of the Rec.709 functions, and voila, it looks better. Limitation, according to the colorist testing referenced at the beginning: this is only on Macs with Retinas made since 2017, on the newer Mac OSs, and in QuickTime, Safari, and Chrome.

 

It unfortunately makes the image worse on most PCs, and virtually all Android devices, and on FireFox and some players on Macs.

 

Which in final result is very similar to the export LUT option within Premiere referenced above.

 

Yea, it's frustrating ... and it really ticks off colorists. Color management should NOT be so freaking screwed up.

 

But as it is, you have to choose ... look probably better on the 10% of the screens out there that are Apple, or ... the rest of the screens.

 

It really is a user choice with no perfect result.

 

Neil

 

Everyone's mileage always varies ...
willn78891705
willn78891705AuthorCorrect answer
Participant
June 13, 2018

Well, I've come up with my own solution to this issue. Not the cleanest fix, by far.

Crank the saturation up hard so they look vivid as hell, and then export. Quicktime/Instagram now looks correct as the original graded version (pretty much) from Davinci / Premiere.

Participating Frequently
June 13, 2018

Do an online search for "quicktime gamma shift"

Try this - import your exported clip back into Premiere and compare to original timeline source. That will be quite telling. Put new clip directly above original, and toggle that top layer track on/off to see before/after, or apply CROP to top clip and then in realtime, move cropping slider back and forth to "wipe" between them.

By viewing original and export clips both in same software (Premiere) that removes the variables inserted by different players.

Thanks

Jeff

Legend
June 13, 2018

I think Jamie LeJeune has it right in the following thread from the Blackmagic forums.  He's specifically talking about Resolve, but the idea holds true for all NLEs.  The upshot is, "The only image you can trust is to run SDI out to an accurately calibrated reference monitor."

http://forum.blackmagicdesign.com/viewtopic.php?f=21&t=68410

R Neil Haugen
Legend
June 13, 2018

You have it backwards ... PrPro is exporting exactly what you see inside the program.

The problem, as has been discussed to death, is that none of the hardware nor software you're viewing it on is properly color-aware and calibrated to standards.

Take one of your exports, and get it to someone who has a b-cast quality & calibrated monitor, and see what it shows ... should look great.

But especially if you've got one of the Macs with the P3-color space monitors, well ... that monitor is hardware controlled in an improper space for b-cast video standards. PrPro does it's best to show material internally in its program monitor in the Rec. 709/sRGB b-cast standards, but in most any other app on your monitor you'll see the media with wrong levels & gamma.

Neil

Everyone's mileage always varies ...
willn78891705
Participant
June 13, 2018

I never had this issue before - this has come whilst using a new computer. The screen is calibrated, but I just can't get my head around such a drastic difference. Most people do not have professional grading computers, yet they see better results than I am. Hell, I saw better results on my laptop than I do on this iMac Pro.

There must be a middle-ground compromise? Something I can do to fix this imbalance?

Legend
June 13, 2018

You need proper viewing conditions.  You can't avoid it.  That means a calibrated display and a hardware player.  Anything that can or will alter the signal - like software media players, GPU drivers, browsers, etc. - has to be nullified.