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Mr. Gross
Participant
February 28, 2023
Question

Wrong LUTS being pulled on saved project

  • February 28, 2023
  • 3 replies
  • 578 views

I've seen a couple of old threads on similar issue but wondering if any newer solutions based on most recent versions. I am experiencing an issue with Premiere changing the LUT on my projects. My main issue is not always remembering which LUT I was using prior. Which causes a major headache of course. Any way to recal the orignal LUT used or how to best prevent this? I've read some saying this may happen anytime new LUTs are added?

3 replies

R Neil Haugen
Legend
March 1, 2023

I want to make sure it's clear to you: my LUTs are not in the Premiere Pro folders ... period.

 

On a PC, the program's LUTs are in:

Program Files/Adobe/Premiere Pro/Lumetri/LUTs folders.

 

DO NOT use those folders for your LUTs, period. Never add to or delete LUTs from the Premiere Pro folder system.

 

I store my LUTs in:

Program Files/Adobe/Common/LUTs.

 

And in the appropriate subfolders according to use:

  • Input folder, for Interpret Footage/Input LUT dropdown
  • Technical folder, for Lumetri Basic Tab Input LUT dropdown
  • Creative folder, for Lumetri Basic Tab Creative Look dropdown

 

By doing so, all three apps 'scan' and see them on launch each time. They always appear in the appropriate drop-down list.

 

Neil

Everyone's mileage always varies ...
Participant
September 9, 2025

What happens if perhaps an Editor got a little carried away and has already messed with Premiere folders - adding and then later deleting external LUTs - so now any selection he makes in Premiere in the Lumetri tab just glitches out and picks something else from the drop-downs. And perhaps he's panicking because a deadline is coming up? 🫠

R Neil Haugen
Legend
September 9, 2025

Yea, that's a right mess, that is. Or perhaps, to be polite, one can say "This is a learning situation."

 

Many true learning situations in my life have been very, very painful. Which is why I actually learned from them. I've been told that's Life.

 

I had someone explain years ago why one must learn to do things correctly at setup. His example?

 

Say you're a missle operator, and you mess something up and the blame thing launches. It's even got targets set internally, and you screwed up so bad it is operating totally 'internally', and won't accept radio corrections.

 

At that point, you're screwed, you can't fix what you blew a while ago.

 

Which is why you need to set things up correctly first ... then do the work. I learned a lot from that.

 

At the point you describe, the only thing is to get this deliverable done somehow ... then force a halt, while resetting the whole system. The delay is going to tick off people, but ... not resetting is going to be even worse.

 

At least, after resetting everything correctly, you can get the work out faster. And far more reliably.

 

IF the editor messed with the built-ins, uninstall/reinstall of Premiere is the fastest way to clean Premiere's folders out.

 

Then with LUTs outside of Premiere, navigate to/select one and go.

 

When you can, move them to the proper locations.

Everyone's mileage always varies ...
Mr. Gross
Mr. GrossAuthor
Participant
March 1, 2023

Understood, so do you recommend creating sub-folders within CREATIVE folder or creating a whole new folder elsewhere? but then they won't show in dropdown menu. Any insight on best practice in organizing added LUTs would be great.

R Neil Haugen
Legend
February 28, 2023

This happens IF ... and only if ... you put your LUTs in the same folders with the provided LUTs, in the Premiere program files folders.

 

As those LUTs are accessed not by name but by place in the alpha-numeric sort order. It's a "relative" use, as in relative links on a spreadsheet.

 

And users are not supposed to add their LUTs to those folders.

 

They have a chart with two locations, both of which Premiere, Ae, and MediaEncoder will scan on startup for user-supplied LUTs. One is in the Users/file tree, one in Program Files [Package files} file tree. I find the Program files one shorter and easier to remember, but either works.

 

For my LUTs, they are in

Program Files/Adobe/Common/LUTs  ... with the following subfolders:

  • Input (for Interpret Footage color management drop-down list)
  • Technical (for Lumetri Basic Tab Input LUT dropdown list)
  • Creative (for Creative Tab Look dropdown list)

 

Neil

Everyone's mileage always varies ...