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Editors need a multicam/multilayer audio sync feature since plural eyes has stopped working.

Community Beginner ,
Jan 31, 2025 Jan 31, 2025

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I have been an Adobe Premiere User since a past few years. I often come across multiple takes/ multiple cameras and multiple audio layers while starting a project. The current sync feature is basically useless in such scenarios It has to be synced before editing begins. I have used Pluraleyes for most of my years and now it has stopped support and running on Mac os Sonoma

A basic feature like sync should be inbuilt to Premiere. Why should any editor pay separately to sync a video and audio?
Sync is a basic necessity for editors. I hope Adobe prioritizes this.

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Interoperability or 3rd party tools , User experience or interface

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5 Comments
LEGEND ,
Jan 31, 2025 Jan 31, 2025

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I've used the Premiere multicam process for years. It hasn't been as robust as Plural eyes, but has for many of us been entirely adequate.

 

Give specifics please on where it fails for you. And what you need it to do differently than the current functions.

 

The more specifics, the more useful the comment.

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Community Beginner ,
Jan 31, 2025 Jan 31, 2025

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Consider a project like this

I get a ton of Cam A, Cam B footage which is not labelled and a folder of lapel audio as seperate files and I don't know where each of them belong. How do I add everything to a timeline and let the software sync it for me? (think: plural eyes)

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LEGEND ,
Jan 31, 2025 Jan 31, 2025

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I've done that in Premiere many times. Select all clips in a bin, create multicam.

 

If the cams start and stop, you will typically get each 'instance' of the cam on a different video track, which is annoying.

 

IF you label the cameras in the project metadata first, you can often get around that.

 

And another thing is if the audio levels are significantly different, Premiere can miss the link. At that point, doing a Gain operation on the low audio files in the bin, then doing multicam creation, can work.

 

I'm not saying it's as spiffy as Plural Eyes ... but it is usable ... mostly. Specifics as to where it doesn't work well are so helpful.

 

And the nomenclature used in the Create multicam dialog can almost obfuscate the potential situational result data points. Right.

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Community Beginner ,
Jan 31, 2025 Jan 31, 2025

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Well, that is a way to do it and of course they cut and roll each time. I would rather get Adobe Premiere to have something reliable in place for various types of projects like a music video for example(multiple takes of the same line) where I can just put in all footage and Premiere syncs it for me and gives me a clean timeline that I can use to edit.

Basically, throw any number of footage at it shot on various frame rates, multiple cams, multiple mic audio and have Premiere sync it for me and I work on the edit. This is a feature I want

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LEGEND ,
Jan 31, 2025 Jan 31, 2025

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I've done most of that within Premiere. And that's still a pretty generic comment.

 

Specific workflow needs are always far more informative.

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