LUT precision in Premiere Pro
I have a recollection that when playing back the LUT precision is a 17x17x17 cube maximum. (And i mean either an Input or Creative LUT applied in Lumetri).
Is this a known fact? Then when rendering what happens?
So if i'm using a 33x33x33 cube, i understand that for playing it could be reduced resolution but would it be full resolution on a full render?
Also if i import ProRes 4444 am i getting 12 bit source, or is it decimated to 10 bit. At one point 10 bit was the maximum depth inside PPro.
Would really appreciate some insight into this, thanks ![]()
cheers
Paul
