Skip to main content
Participating Frequently
September 7, 2018
Answered

Video Output FPS is lower than Video Input

  • September 7, 2018
  • 1 reply
  • 10098 views

Hi guys,

I'm sort of new to this community and wanted to address an issue that's been bugging me for a while (since May to be more accurate). I'm a video producer and use Adobe Premiere Pro CC 2017 to edit and render all of my videos. In order to produce the highest quality videos possible, I created an export preset about two years ago which I've been using ever since so whenever I export the sequence I'm working on, the video ends up being 2560x1400p, 60FPS, all that good stuff. Since around May of this year, I've noticed that the exported videos have a much lower FPS (probably around 30) even though the export setting as well as the raw footage remains at 60FPS. Does anyone happen to know why this may be happening? Do I need to re-download Premiere Pro to get rid of this problem?

Any help regarding this issue would be greatly appreciated.

Kind Regards,

Enid.

    This topic has been closed for replies.
    Correct answer SAFEHARBOR11

    I just looked over the clips of the project I worked on a few days ago (picture one above) and you're right, the framerate varies from one clip to another however this variance is very little, from 58.50 to 60.00 to be more precise. However, there is one clip, as mentioned above, with a framerate of 30.30. I'd also like to give some context to the projects I work on. The clips that make up my videos are essentially screen recordings of a gaming program which are then edited and uploaded onto YouTube. The clip with the 30.30 framerate is essentially a 'subscribe' button hovering over the first clip of the video. Is there something you would recommend for this first clip not to affect the framerate of the final exported video?


    Why the oddball export size of 2560x1400, if the source is 1920x1080? Upscaling will not help the quality at all, plus aspect ratio is not the same. I'd imagine that most people that watch your videos might have a 1920x1080 monitor at best and would therefore be watching the video scaled down.

    You can MANUALLY select or create a NEW SEQUENCE and specify the exact frame rate such as 29.97 or 59.94 which are "standards". What is happening right now is that the first clip you drop into the empty timeline is determining the frame rate moving forward. And it's not the right frame rate. Also not helping final quality to be messing with the frame rates.

    As others have stated, check in the settings of the game capture software and see if you can disable the Variable Frame Rate and make it record at a Constant Frame Rate, you will be much better off.

    Thanks

    Jeff

    1 reply

    Inspiring
    September 7, 2018

    How are you assessing the frame rate of the exported video?

    If you import one of your suspect exported files back into Premiere, what frame rate is displayed in the Project Panel?

    Please post a screen shot of your (typical) export settings summary, like this example below:

    MtD

    Participating Frequently
    September 7, 2018

    Hi there,

    Thank you for your response. In terms of assessing the frame rate of the exported video, I'd say it's pretty much based on my personal observations after watching that particular video. I'm not sure how to answer the second question as I'm unfamiliar with the project panel. However, I right clicked on one of the main clips included in the final video, then clicked the 'properties' option, and under that window it indicates that the clip has a frame rate of 59.57. However, another clip I include at the beginning of all my videos has a frame rate of 30.30 (not sure if it may be playing a role in this).

    Below are two images, the first one is of a project I completed just a few days ago. The second image shows the export settings of a project I worked on before this issue became apparent.

    Thanks.

    R Neil Haugen
    Legend
    September 7, 2018

    Your clips are VFR, variable framerate. Look at the fps numbers of the clips.

    Those are done by phones and other devices trying to save on data writing to chip by only recording the number of frames they think necessary to have an acceptable viewing.

    The first one, your sequence was made from a clip PrPro saw as basically averaging 30.299 fps, and you exported at 60fps.

    The second was a sequence at 58.09 fps exported at 60fps.

    I think you need to learn how to get a basic framerate out of your device, interpret that as something normally used for fps like 30 or 60, then export to match.

    Neil

    Everyone's mileage always varies ...