/t5/substance-3d-painter-bugs/baking-problem-after-new-nvidia-update-572-42/idi-p/15154698Feb 14, 2025
Feb 14, 2025
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Textures are not baking well, especially for ambient occlusion, they are either striped, dotted or completely shifted relative to other textures and overlap! The solution is to turn off GPU Raytracing, but this results in huge CPU usage!