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0

Baking weird shape in mesh.

New Here ,
Jul 28, 2023 Jul 28, 2023

Hello,

 

when i bake this undesired artifacts pops out in this specific zone of the mesh does someone know why this happens and how can i fix it?

Thanks a lot

bake error.JPG

this is the weird shape after the bake.

unail94808558_0-1690556202095.png

This is my mesh i want to bake.

 

Bug Unresolved
TOPICS
Baking , Import & Export , UV Tiles
250
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3 Comments
Adobe Employee ,
Jul 28, 2023 Jul 28, 2023

Hi @unail94808558,

 

Thanks for the message.

 

Are you baking the mesh with an High Poly? If so, can you show us the mesh? Can we also see the UVs (the 2D view) from the 3D model?

 

Let me know,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
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New Here ,
Jul 28, 2023 Jul 28, 2023

no, this is the only mesh i have but i simplified the geometry and it works better

here is my mesh and my uvs:

unail94808558_0-1690558034136.png

unail94808558_1-1690558047454.png

 

my Uvs for this specific mesh

unail94808558_2-1690558071481.png

 

the mesh

thank you

 

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Adobe Employee ,
Jul 28, 2023 Jul 28, 2023
LATEST

The issue very probably comes from the UVs. As we can see from your screenshot, some of the UV islands are really small and don't take advantage of all the empty space they have. This will result with a lack of definition, and possibly artifacts.

 

Make sure to scale them to a proper size and avoid overlapping UVs (which is probably the cause of the black spots).

 

Best regards,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
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