I have tried baking with both curvature methods and this happened with another model yesterday too, only thing that fixes it is a restart, it's even kind enough to allow me the option to save my work before I close and reopen it.
It's not a crash, it's just some weird visual bug, it's rendering the software completely useless and stopping my workflow in its tracks, I have tried it with the metal edge wear generator, I have tried it with the other edge wears, I have checked my model for ngons, checked the UV maps and made sure the normals are all oriented correctly, I went to delete the cache but there wasn't anything in the cache folder to delete, my paging file is large enough for Substance and I've tried baking with lower/higher resolutions but it happens regardless, I'm a bit lost for things to try now.
Version: Substance 3D Painter (9.0.0)
My pc specifications (if it helps):
Processor: AMD Ryzen 7 5700X 8-Core Processor, 3401 Mhz, 8 Core(s), 16 Logical Processor(s)
OS Name: Microsoft Windows 11 Home Version 10.0.22621 Build 22621
Installed Physical Memory (RAM) 32.0 GB
AMD Radeon RX 6700XT
AMD Driver Version: Adrenaline 23.7.2
1TB m.2 ssd (which the software is installed on)