Opacity glitches
- April 3, 2023
- 2 replies
- 1409 views
Hey,
I am facing weird opacity issues lately.
I am currently texturing a gun and I want to make its magazine transparent but some weird opacity artefacts are preventing me from having an accurate preview of my texturing inside Sub Painter.
The problem seems to be only coming from Sub Painter and is more or less present depending the mesh (the magazine mesh is the most glitchy one).
When I export the textures and preview the mesh in another software (Marmoset), everything is ok...
- I'm using the "PBR with alpha blending" shader.
- The model is not triangulated before import and is coming from Blender 3.5.
- Bake maps are fine.
- Sub Painter Version 8.3.0

You can see that the mag is looking weird but the grip is fine (screw holes are also weird but its nothing compared to the mag).
The model is linked below ("003").
