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Problem with bake low poly to high poly.

New Here ,
Feb 02, 2023 Feb 02, 2023

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Aleksandra28232990ir6w_0-1675373146617.png

Aleksandra28232990ir6w_1-1675373178127.png

Hello, i bake my low poly mesh and i try bake high poly mesh from zbrush and i have problem with baking. Problem in picture. Sorry for my english 🙂

 

Bug Unresolved
TOPICS
Automatic UV unwrapping , Baking , Discussion , UV Tiles

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1 Comment
Adobe Employee ,
Feb 03, 2023 Feb 03, 2023

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Hello @Aleksandra28232990ir6w,

 

Thanks for your message,

 

My first guess would be the normals from your High poly mesh. Could you check those are not inverted? Your UVs could also be inverted and would be the reason of the problem.

 

If the problem persists, you can send me your Low poly mesh and your high poly mesh on this thread so I can dig deeper.

 

Please, do not hesitate to contact me if you need any more help.

 

Best regards,

Cyril Dellenbach (Micro) | QA Support Artist | Adobe

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