Hi everyone, I have a problem with exporting normal map from substance.
I have some fill layer with a black mask on which I have applied a paint layer. But there's an issue when exporting a normal map: pratically the black mask's paint layer "delete" the parts of normal map where ther are paint brushes. The result is that when I render in Maya's Arnold there are some black patch where the normal map is deleted.
There are some images of my problem with that. How can I resolve this?