AO baking error in substance painter
- February 4, 2025
- 返信数 18.
- 8334 ビュー
I got an error when doing bake ambient occlusion.
the AO display looks inappropriate, with strange patterns, completely unable to detect the angles on my object. On all the 3D objects that I use, the results are the same.
Here I give an example of only using a cube because the results will be more certain, it is impossible to experience a wrong backface or UV. but the result is still like this.

what do I have to do ? This bug occurred suddenly.
