Substance Painter always crashes whenever I try to increase my texture set resolution from 1024 to 2048. I can't even just export at 2048 because it will also crash doing that.
Before setting my texture set at 1024 to work on, it was at 2048 and it kept crashing on me whenever I reopened the project and did anything regarding certain layers. I finally got around that by setting the texture set to 1024 but now I can't bring it back to 2048.
I have reinstalled Substance Painter. I tried some solutions that worked for others, such as disabling "Hardware Support Acceleration". I constantly use "Save and reduce file size". In the shader settings, I have set the Specular Quality to "Low (16 spp)". Nothing solves this. It always starts with the green loading bar then after 5 to 10 seconds it closes on me.
Also, I sent my instructor, from a course I'm taking, my project and he had no issues exporting the texture set at 2048.
My PC specs are: RTX 4070 Ti, Ryzen 9 7900X, 64 GB RAM, Windows 11 (Version 24H2).
Version of Substance Painter: 11.0.2
Thanks ahead for any help!