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Exporting from Agisoft Metashape

Explorer ,
Jan 01, 2024 Jan 01, 2024

What settings are recommended from exporting a textured model to Substance 3D Painter?

 

For 3D formats, there is a choice of:

2024-01-01_3D_formats.png

For texture formats, here by example of PLY, there is a choice of:

2024-01-01_PLY_parameters.png

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correct answers 1 Correct answer

Adobe Employee , Jan 08, 2024 Jan 08, 2024

Hi @feklee,

 

I'd personally recommend using .FBX format. For the textures, the common .PNG should perfectly do the job.

 

Regards,

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Adobe Employee ,
Jan 08, 2024 Jan 08, 2024

Hi @feklee,

 

I'd personally recommend using .FBX format. For the textures, the common .PNG should perfectly do the job.

 

Regards,

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
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Explorer ,
Jan 08, 2024 Jan 08, 2024

Thanks! FBX makes sense. But PNG is only 8 bit. Wouldn't it be better to use a EXR?

 

My intention is to do brightness / contrast adjustments to the texture, not to paint on it.

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Adobe Employee ,
Jan 09, 2024 Jan 09, 2024

Can you not export a 16bit .PNG ? It kind of depends on the intention. It's usually not necessary for Roughness or Metallic maps, but it can be useful for the Base Color, and close to mandatory for Normal/Height map.

 

Regards,

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
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Explorer ,
Feb 29, 2024 Feb 29, 2024
LATEST

Thank you! Indeed, PNGs exported from Metashape are 16 bit. So all is good.

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