Copy link to clipboard
Copied
What settings are recommended from exporting a textured model to Substance 3D Painter?
For 3D formats, there is a choice of:
For texture formats, here by example of PLY, there is a choice of:
Hi @feklee,
I'd personally recommend using .FBX format. For the textures, the common .PNG should perfectly do the job.
Regards,
Copy link to clipboard
Copied
Hi @feklee,
I'd personally recommend using .FBX format. For the textures, the common .PNG should perfectly do the job.
Regards,
Copy link to clipboard
Copied
Thanks! FBX makes sense. But PNG is only 8 bit. Wouldn't it be better to use a EXR?
My intention is to do brightness / contrast adjustments to the texture, not to paint on it.
Copy link to clipboard
Copied
Can you not export a 16bit .PNG ? It kind of depends on the intention. It's usually not necessary for Roughness or Metallic maps, but it can be useful for the Base Color, and close to mandatory for Normal/Height map.
Regards,
Copy link to clipboard
Copied
Thank you! Indeed, PNGs exported from Metashape are 16 bit. So all is good.
Find more inspiration, events, and resources on the new Adobe Community
Explore Now