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Kryat
Participant
September 1, 2021
Answered

Image to Material Introduces Seams in a Seamless Texture

  • September 1, 2021
  • 2 replies
  • 10223 views

Hi!

 

I am facing a difficult problem with the Image to Material AI that I believe to be a bug.

I have completely seamless textures I am trying to create maps from, but whenever I run them through the AI, horrible seams are introduced by the software on the edges of the source texture.

 

Is there a way to fix this? Maybe a setting I am overlooking? I've tried tweaking all sliders in the AI settings, but this never goes away. I've included screenshots of what the seams look like.

 

Thanks!

This topic has been closed for replies.
Correct answer LoryAline

Hi,
the problem is solved since 3D Sampler version 3.3.0, available since may 17th 2022.
Find the changes and update liste here: https://substance3d.adobe.com/documentation/sadoc/all-changes-188973140.html
We also make an anouncement on the forum for every release, which detail all changes:
https://community.adobe.com/t5/substance-3d-sampler-discussions/substance-3d-sampler-3-3-0-is-out/td-p/12947489

Thank you

2 replies

Inspiring
September 6, 2022

I'm wondering the same thing.  Please be honest...will this issue ever be fixed?  It's been going on for a veeeeery long time.  And frankly, this feature is the #1 reason why I have the Adobe Substance subscription.

LoryAline
Community Manager
LoryAlineCommunity ManagerCorrect answer
Community Manager
September 7, 2022

Hi,
the problem is solved since 3D Sampler version 3.3.0, available since may 17th 2022.
Find the changes and update liste here: https://substance3d.adobe.com/documentation/sadoc/all-changes-188973140.html
We also make an anouncement on the forum for every release, which detail all changes:
https://community.adobe.com/t5/substance-3d-sampler-discussions/substance-3d-sampler-3-3-0-is-out/td-p/12947489

Thank you

Inspiring
May 31, 2023

LoryAline, I am using version 4.1.0 of Sampler and every time I import a seamless texture using Image to Material (AI Powered), it STILL introduces seams.  I thought this problem had been solved.  What am I missing here?

LoryAline
Community Manager
Community Manager
September 2, 2021

Hi,

This is a known and complex issue, we are working on a fix. 
It will be available as soon as possible. 

Thank you

Inspiring
January 12, 2022

Lory, I am experiencing these same problems.  Every time I feed a seamless texture into Sampler using Image to Material (AI), it actually introduces seams to the seamless texture.  Is there a workaround or solution for this issue yet?  If not, do you have an anticipated time frame?  This is throwing a big wrench into my ability to work with Sampler.  Thanks.

LoryAline
Community Manager
Community Manager
February 2, 2023

LoryAline, I am finally back after a long hiatus attempting to use Sampler to create materials from my seamless textures.  I see in your comment above that the tiling of seamless materials is supposed to be fixed, but when I import a seamless Diffuse and Normal map, then apply a Normal to Height filter to create a Height map, there is still a seam in the Height map.  I thought this issue was fixed.  Am I missing something or is it still not fixed years later?


Hi,
The seams bug of this topic come from Image to material (AI powered) filter. 
So I think your issue is another one.

Can you report your bug with the support so we can investigate on it?
https://substance3d.adobe.com/documentation/sadoc/report-a-bug-172823735.html

Thank you!