Shape Editing in Stager, Support, and Modeler
Is it possible to subtract volume from shapes to actually make them hollow (for example, a cup of water) using the cylinder to create empty space inside.
This what I am currently needing for my Stager workflow along with macOS GPU Support.
Also waiting patiently for the Modeler app to be available on macOS, I truly feel like that will be icing on the cake for the Adobe 3D Substance Suite, the workflow in that app looks very intuitive.
Cheers,
Charlie Dixon
