
Doc_Pit
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Doc_Pit
Enthusiast
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May 18, 2021
07:09 PM
Thanks for the reply. I know history states chew up scratch disks rapidly. What puzzles me is the inconsistency. I don't understand why, e.g., I can duplicate a layer almost instantaneously at one point but, next time I try it, it may take 4-5 minutes. The difference is not attributable to the one layer being simple and the other complex (filters, etc.). Let me try disabling First Snapshot. That seems like it might play a role. Thanks, again.
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May 18, 2021
02:08 AM
I'm working with the latest version of PS in Windows 10, processing very large files (e.g., 35+GB) on a very capable computer (e.g., 96GB RAM). When I perform certain operations, like duplicating a layer from one .psb file into another or converting a smart object to layers, PS sometimes performs the operation almost instantaneously. At other times, PS will cycle several times through a series of loading>preparing>scaling>preprocessing operations, often taking several minutes. I can't identify any trigger that differentiates the instantaneous vs. the long-cycle operation. Does anyone know if there is any way to circumvent these endless processing cycles?
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Apr 21, 2021
03:17 PM
Thanks very much for your responses. Regarding the 4 RGB channels: I should have been more precise. I was referring to the one composite RGB channel and the three separate R, G, & B channels that appear under the Channels tab. The problem with alt-clicking an eye icon is this: Yes, I can alt-click the icon to hide the other layers and alt-click again to reveal them ...IFF I don't do any work on the layer that is revealed while the others are hidden. Say, for example, I alt-click to reveal one layer and hide the others. I then do a color range selection on the layer that is revealed and use ctrl+J to copy that selection to a new layer. Next, I alt-click the eye icon again to reveal the hidden layers. That doesn't work. I now have to go down the stack and manually reveal each of the hidden layers. Again, thanks very much for your responses.
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Apr 21, 2021
07:49 AM
No. I never did get a reply.
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Apr 19, 2021
07:12 PM
1 Upvote
Re: To me it seems that the problem is that you may not understand what locking is supposed to do. c.p, 100% correct. I interpreted "To lock brush tip shape attributes (retaining them if you select another brush preset)..." to mean that just as parameters are being set for a particular brush preset, they also are being locked or protected for that particular brush preset. Not so. Setting me straight on that solved the problem. If I were Jeff Bezos, I would send you guys each a million bucks. Alas, I'm only able to send you a million thanks.
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Apr 15, 2021
02:51 PM
I’m using the most recent version of PS CC. I created a new brush group. Within that group, I created a new brush preset, which included an array of brush settings. I locked those setting. I thought that the settings would affect only the new brush preset. However, the settings changed for all brush settings. Example: the soft round brush was no longer round. I attempted to restore the soft round brush using Reset Tool. I thought that would reset that particular instance of the brush tool, only the soft round brush. Instead, it reset all instances of the brush tool, blowing away the new brush preset I had just created. Can anyone tell me how to define and save settings for just one brush w/o affecting any other brush?
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Apr 11, 2021
06:43 PM
See image below: If I use the Dell/XRite software to calibrate my monitor, the first parameters I have to specify are RGB Primaries and White Point. Regarding RGB Primaries: As I understand it, if I specify "Native" as the RGB Primary, I am choosing to calibrate based on the monitor's full gamut. If I specify, say, "AdobeRGB," I am calibrating for the range of colors within that Adobe gamut. Regarding White Point: If I specify "Native," I am specifying the white point of the monitor's full gamut. That might be substantially higher than 6500K. In some of the XRite tutorials available online, I'll see "Native" specified for the RGB primaries and "CIE Illuminant D65" specified for the White Point. It seems to me that this misaligns the white point with the color space. I would expect that if I choose AdobeRGB as the RGB Primary, I would choose D65 as the white point. If I choose Native as the RGB Primary, I also would choose Native as the White Point. Does that make sense?
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Apr 07, 2021
06:47 AM
Just want to thank you for the replies. I was confused by the article because if Windows Control Panel> Color Management is showing the correct profile, then the OS is using that profile for any app. But I get that checking the PS settings is probably a good idea anyway. Thanks. One other thing: When I do a calibration with XRite, I get two sets of readings: Target and Achieved. Is there an objective, numerical way to evaluate the delta between the two? I have never seen any article or documentation as to what constitutes "excellent," vs. "fair" or "poor" correspondence between Target and Achieved.
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Mar 30, 2021
03:08 PM
2 Upvotes
Thanks for the clarification.
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Mar 30, 2021
12:01 PM
1 Upvote
Hoping someone can provide a knowledgeable perspective on an issue regarding display calibration. PS provides a choice of working space (Edit>Color Settings>RGB Working Space). Usually, I select Adobe RGB rather than my monitor profile. I create the profile using Dell/XRite software on a U2713H (has a LUT). My understanding is that the profile/calibration process enables the monitor to reproduce a MacBeth chart as closely as possible. Once that is done, I can choose any working space in PS, and the monitor will display that working space as accurately as possible. I had always been advised NOT to choose the monitor profile as the working space in PS. However, I was reading an article which states, with respect to PS working space options: “You'll see a line with "Monitor RGB - xyz." The file listed instead of xyz is the monitor profile Photoshop displays all images in. This is important to check, as some profiling software packages can write invalid profiles. If this occurs, Photoshop ignores the profile and displays in a default space that is guaranteed not to match your monitor.” (https://www.drycreekphoto.com/Learn/monitor_calibration.htm) This seems to suggest that the working space should be the monitor profile. Can anyone weigh-in on this?
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Mar 23, 2021
09:46 AM
I posed a question to Wacom technical support, which their tech was unable to answer. Given that many PS people use Wacom products, I'm hoping someone in this forum can answer the question. The latest driver update for my Wacom Cintiq Pro 24 is WacomTablet_6.3.41-1.exe. Does that executable generate an .inf file? For example, when I run an executable to update a driver for my Dell U2713H monitor, the executable creates an .inf file in Windows (C:\Dell\Drivers\MKTX9\U2713H.inf). Does WacomTablet_6.3.41-1.exe create an .inf file? If so, what is the name of the file and where is it located (i.e., what is the path)? For context: My understanding is that, before color calibrating a monitor in Windows, it is preferable to check that Windows is communicating through the monitor's proper driver rather than through a Generic PnP driver. If I see that Windows does recognize a monitor as a Generic PnP, I can update the driver and manually direct Windows to the .inf file (e.g., C:\Dell\Drivers\MKTX9\U2713H.inf). In Windows>Device Manager, my Wacom Cintiq Pro 24 appears as a Generic PnP monitor; however, I can't find any Wacom .inf file. So, I'm trying to find out if Wacom does generate an .inf and, if so, where is it located?
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Mar 15, 2021
09:55 AM
Often, I’ll have an image open across the full expanse of my Cintiq, with the PS interface on another monitor. I may want to bring a smaller reference image into PS. If I open that smaller reference image, it will not open within the PS interface. Instead, it will open on the Cintiq, and the Cintiq window will resize to the smaller image. (Example below: Owls4v, which was expanded across the Cintiq, has been resized when LOwl3 was opened.) I then have to drag the reference image to the other monitor and restore the image on the Cintiq to its size prior to opening the reference image. Is there a way to prevent that? I would like to keep the image unaltered on the Cintiq and simply have that second image open in PS on the other monitor.
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Nov 29, 2020
04:55 PM
I’m using Photoshop 2021 in Windows 10. The first image below shows a bit of greenery. That piece is a separate layer, one of several layers, each with its own bit of foliage. If I activate that one layer and do a color range selection, my expectation is that the selection applies only to that one selected layer. However, as illustrated by the marching ants in the second image, the selection is applied to each of the layers. In fact, the color range preview pane in the third image shows that the selection is applied not only to those layers (represented along the bottom of the pane) but to any visible layer that includes pixels of that color (e.g., the layer represented at the top right of the pane). The only way I know to limit the selection to a single layer is to hide all other layers, which is inconvenient. Is that it? Or am I missing something?
A related question: In this file, there are no saved selections (i.e., no channels other than the 4 RGB channels). Yet, when I open the color range panel, I get the preview pane shown in the last image below. This is before any selection has been made. If no selection has been made, I would expect to see an empty, solid black pane. Where do these “selections” come from?
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Nov 23, 2020
06:13 PM
Yes, I also think it is relating to the space bar/pan. Unfortunately, no, I haven't found a solution.
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Nov 14, 2020
09:40 PM
I'm using PS release 22.0.0. I'm having a problem I've never had before with the patch tool. This image provides an example: Just a single layer. If I select with the patch tool in the yellow box (source) and drag to the blue circle (destination), a blue area appears in the yellow box, as expected. However, when I release the mouse, nothing happens. Doesn't matter whether I use Normal or Content Aware. Resetting Preferences doesn't fix the problem. Any suggestions?
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Oct 27, 2020
04:12 PM
I'm hoping someone can help me develop a better understanding of how PS 2021 handles .abr files. The first image shows my brush menu. Below that, the results of a system search for .abr files. My impression was that PS could only access brushes in the ...Presets\Brushes folder. However, other than General Brushes, none of the other brush sets available in PS appears in the Presets\Brushes or, for that matter, in the AppData..\... folder. Of course, I do have these files stored on an external drive. But they are nowhere on the OS drive. Can anyone explain how PS is accessing these other brush sets?
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Sep 25, 2020
08:50 AM
Thanks for the replies. The original layer included 3 bamboo plants on a transparent background. The plants are part of a much larger composition; so their layer is primarily transparent. Only the plants represent opaque pixels. I disabled the layer mask. I had been using the content aware workspace so that I could select the two other bamboo plants to provide a sampling area for the third plant, which I wanted to fill. That didn't work. Then I placed a black layer beneath the transparent layer with the bamboo, and I merged the two layers. Basically, I replaced the transparent pixels with black pixels. At that point, I was able to complete the operation. My initial premise was that the percentage of transparent pixels over the entire layer should not matter so long as there were opaque pixels that could be used as a sampling source (the pixels from the other two plants). Apparently, if PS sees a prevalence of transparent pixels over the entire layer, it will reject the operation regardless that there might be some opaque pixels available. Thanks, again, for the help.
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Sep 22, 2020
06:30 PM
I've been using content aware fill for some time, so this is an embarrassing question. See the image. Three bamboo sticks. One is selected. Edit>Content Aware Fill prompts the message "Could not fill because there are not enough source pixels on the selected layer." The program identified the two blue-shaded bamboo sticks on the left as the sampling area. It seems to me that the program would use that sampling area to fill the selection. Why "not enough source pixels"?
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Sep 08, 2020
05:02 AM
Adobe Photoshop Version: 21.2.2 20200807.r.289 2020/08/07: 287d0d87ec x64
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Aug 31, 2020
02:56 PM
I’m trying to copy a group from one Photoshop document to another. Usually, I either drag the group into the other open document or R-click and choose “duplicate.” What’s happening now is that, while the group duplicates, it’s empty. None of the subfolders or their layers have transferred. It’s not a case of their being hidden. The folder is just empty. Any idea what the cause might be?
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Aug 21, 2020
06:01 AM
3 Upvotes
I've run into a really weird problem. I might be using the brush or clone stamp. Suddenly, my brush cursor turns to a standard white arrow and stays there regardless of what tool I select. True whether I use my Cintiq and pen or whether I use a mouse on another monitor. If I open a new file, the brush will work for a time before it reverts to the white cursor. My only recourse is to shut down Photoshop and restart, which is annoying as hell. My efficiency is 100%. Does anyone know what is happening? Better yet, how to correct it?
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Jul 08, 2020
06:35 AM
I'm hoping someone can explain to me how Photoshop uses a graphics processor. I often work with very large, complex, multilayered 16-bit files (large meaning ~ 30GB). I realize there are strategies for reducing file size, including the use of "feeder files" (a la Bert Monroy). But there are times when I want to work with the entire file, so I can toggle layers on/off while making edits. Because of problems with brush lag, I recently purchased a desktop with 96GB RAM and a Quadro RTX 5000 graphics card. Photoshop is installed (along with my OS) on a 1 TB class 50 SSD. I have a 960 GB Intel Optane drive that hosts only one folder, which contains only the file I'm working on. My Performance settings allow 86% memory use, Huge Pixel Dimensions, 8 cache levels and 1028K tile size. I keep 25 history states. I don't load a large number of brushes, textures, etc. My scratch disks are set up as a D drive (Optane drive), C: (OS drive), then an external SSD. With all that, I sometimes still get brush lag, even when efficiency is at 100%. Similarly, redraw is sometimes slow when I toggle a layer on/off. When I researched the brush lag problem, I came across advice to the effect: uncheck the Use Graphics Processor in Preferences. That does greatly mitigate the problem. Of course, it also disables certain desirable features like rotation and scrubby zoom. My research, prior to buying this new computer, indicated that Photoshop, as it evolves, is assigning a greater number of functions to GPU. I'm very curious as to why disabling the use of the graphics processor would improve the situation. I would think the opposite. Does disabling the graphics processor mean Photoshop is bypassing the Quadro and using the graphics capability on the motherboard? If anyone can educate me, I'd love to know.
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Jul 06, 2020
06:25 AM
Can anyone tell me whether grouping layers has a substantial effect on file size?
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Jun 15, 2020
12:21 PM
I realize that, when using the clone stamp, if I alt+ double tap (to sample with my pen) rather than alt+single tap, I will turn on the "align" option. I am very carefully avoiding the double-tap. However, "align" still turns on by itself. It's diabolical. Is there any way to prevent that?
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May 20, 2020
10:13 AM
I like Photoshops Lighting Effects filters (Filter>Render>Lighting Effects); however, they are limited to 8-bit, and I prefer to work in 16-bit. I had been looking at this PTC depth map video (https://www.youtube.com/watch?v=jxbVU9LD_J0 ), and it occurred to me that perhaps I could bring either a scene or individual layers (16-bit) into the 3D environment, then use the 3D lighting apparatus. In the video, Jesus Ramirez brings an image of a wall into the 3D environment as a postcard. The postcard stays true in its representation of the original layer. However, when I bring my image into 3D, the layer appears as if I had changed the blending mode to color burn. Very dark. Very high contrast. If I convert the image to 8-bit (just to see what happens), the change is much less drastic, but still not true to the original layer. There are workarounds. I can, for example, make a duplicate image, convert it to 8-bit, use the lighting effects filter to play with the lighting, then reproduce that effect "manually" in the 16-bit image. But I'm just wondering if there is a better way.
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Apr 07, 2020
08:52 AM
I'm just trying to check my understanding of color space. Given that sRGB is a subset of Adobe RGB, I would expect that any color that falls within that common, overlapping area would have the same RGB numeric values; i.e., changing from Adobe RGB to sRGB would not alter the numeric values of any color that is common to both gamuts. Is that correct? (I ask because sometimes things that seem straightforward are not.)
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Mar 26, 2020
10:28 AM
I ordered a Wacom Cintiq Pro 24 to replace my legacy Cintiq 21UX. My main motivator is that the Pro 24 covers 99% of the Adobe RGB gamut whereas the 21UX covers <80%. So, my set-up will be the Cintiq Pro 24 plus two Dell monitors (U2713H and U2720q) operating in Windows 10. I use an X-Rite i1 Display Pro with the X-Rite/Dell calibration software to calibrate the Dell monitors. (I recently posted a question about that. Thanks for the responses.) My understanding is that X-Rite also worked with Wacom to create a color manager, designed for the Wacom 27 QHD, which also can be used with other Wacom products. However, I read in one Wacom Forum post that "Owners of X-Rite i1PRO2 and i1Pro spectrophotometers can also use this program for display calibration. However, you will not be able to use the Wacom Color Manager software with an X-Rite branded i1Display PRO." One option, apparently, is to by an X-Rite i1Display Pro for Wacom, nearly identical to the instrument I'm using for the Dell monitors. Another option would be to spring for ~ $1500 for an X-Rite i1Pro/Pro2 spectrophotometer, which, as I understand it, can be used on either the Cintiq or the Dell monitors using the respective X-Rite/Wacom or X-Rite/Dell calibration software. (I always thought a spectrophotometer was used primarily by digital artists who calibrate their monitors to their own printers. I don't do my own printing.) A third option might be to use DisplayCAL. My impression is that DisplayCAL does not address the hardware calibration built in to devices like the Dell monitors or the Cintiq Pro 24, but it does a very good job and is, in some ways, more capable than much of the vendor-supplied software (e.g., https://imagescience.com.au/knowledge/displaycal). Any thoughts?
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