『アドビコミュニティフォーラム』に質問/トピックを投稿する方法
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Porque se cierra cuando escaneo el qr de un proyecto en realidad aumentada en mi Samsung s24
Aero Team,I am an instructional designer experienced in developing XR learning experiences for large enterprises and am currently featuring Aero as part of my master's thesis in (Master of Science in Instructional Design Technology). I want to humbly suggest a feature that will unlock mixed reality instruction sets for enterprise frontline workers. Currently, we mostly use Microsoft HoloLens 2 which, as most of us know, is getting phased out. Enterprises are now scrambling for replacement devices to deliver on-the-job instruction and training via MR for their employees. Aero currently allows creators to anchor to images, which is great. I tested it, and was able to get an experience to anchor to an image of a QR code. "Great!" - I thought - "Now I can build an experience around a clients' CAD model of their motorcycle (for example), place the anchor on a defined surface in the authoring application, and enable students to easily anchor to the physical motorcycle p
Hello, A workshop hosted for XR used Aero to learn AR, however the 'share' option QR code didn't work for anyone as it keeps crashing on the app when it loads. https://adobeaero.app.link/gFkdtguGaOb An example QR code link in question. I use a Samsung Zflip Thanks
Seems like such a missed opportunity not to make the app available for Android and iOS headsets?
have a Nothing 2A Plus model (Android), and while Adobe Aero is listed as compatible, it only loads after I open the app. I'm eager to work on a few AR projects, but I'm experiencing issues with it. It would be great if Aero could run properly on my Nothing 2A.https://pluto.tv/us/live-tv/5ced7d5df64be98e07ed47b6
I have nothing 2a plus model (Android). Adobe aero is compatible with this model but it's loading only after opening app. I wanted to work on few AR projects but it's not supporting. It will be so helpful if Aero starts working in Nothing 2a.
hye Adobe Aero Team ❤️ , I’ve been working on some augmented reality T-shirt designs and would love to request a feature that I believe could greatly enhance the creative potential of Aero. Specifically, I’m hoping for the addition of multiple tracking points in AR designs. I know this might be a complex feature to implement, but it would open up so many exciting possibilities. For instance, I envision combining tracking points from a shirt with those on pants, shoes, and other accessories to create dynamic, interactive outfits. Imagine being able to design AR combinations that go beyond a single piece of clothing—fully coordinated looks that interact seamlessly! I’m also exploring concepts where visual effects like ice, fire, and wind can be triggered based on tracking locations. For example, I’d love to create a design where ice forms wherever the track goes—quite literally, "cool." To achieve this, I’d need a combination of ground tracking and image tra
I’m designing art parks where visitors can experience 5-10 different artists' works along a 1 km path. On my website, I list all the artworks, helping users find each piece. Each artwork has a link to Adobe Aero. If the user hasn’t installed the app, they’re directed to an Adobe page that says the content can’t be viewed. There’s a link in the top corner suggesting the user open the Adobe App Clip.This is where most people’s experience ends. To improve this, it would be much better to trigger the App Clip card when clicking a link, while staying on the webpage. Apple allows this through the following link: https://appclip.apple.com/id?p=com.adobe.aero.clip. This triggers the App Clip, but there’s no way to pass your ID or link to the specific artwork. However, there’s a function to add parameters, so a solution might look like this:https://appclip.apple.com/id?p=com.adobe.aero.clip&id=123ABC. An even better solution would be to automatically open the App Clip upon cl
When you look at an A/R object in most A/R viewers (like if you search something like, "octopus" in Google you get an option to "View in 3D") you can usually pinch/zoom the object to make it bigger or smaller within your environment. Why doesn't Aero allow for objects to be pinch/zoomed? Their size cannot be changed once exported. I want to export a project (a digital painting) and I want my client to be able to receive the link or QR code that let's them see the digital painting in their environment. The client needs to be able to pinch/zoom the digital painting in their space while viewing.
This application is being used in educational settings and it is important that it be available through the Admin Console in order to deploy it on our campus. I understand that it is a free application that is currently in beta, but I can't see why this should preclude us from deploying it properly.
if we want to put the scene into something else, another program, or anything, nothing accepts the .REAL format that Aero exports to. There are no converters that I know of that convert .REAL either.
It would be really useful to be able to integrate LiDAR functions on Adobe Aero. It is really a shame to partially nullify the effect of the projects because of the impossibility of being able to superimpose real elements present in the scene. This update would be particularly useful with geolocated projects.
I think Aero should have a new feature where users can turn off the audio when they click on it.
Hello. Not sure if this is a bug or on purpose but it's inefficient so perhaps remove that and also maybe add a keyboard shortcut to hide selected elements. In blender it's H or Alt-H.
I loved Adobe Aero. File size is better than similar apps. Easy to use. Even in beta it is very promising.But I needed a video in my scene and it is not supported. Png sequence or Gif is a walkaround but quality and file size is your obsticle in this walkaround. I'm not sure why video formats are not supported but it would be great to have that as well.
Hi! Would b great if we can exporr as glb and fbx from aero!!🙏🙏 also would b amazing if we can edit and choose textures!
Can Aero add a feature to detect interactions with other objects? This means that when an object collides with another object, the entire scene will reset to the initial setup. If this feature exists, we could even create a mini-game with Aero.
app isn't acting as a viewer? have created a geo located link but unable to view using app
Can you please add freeform mode to adobe aero camera animation?
Currently, when you have an image tracking project, the image you need to find in your physical environment is blocking your entire camera view. This makes it hard to target the physical image with your phone camera. An option to scale or change the transparency would help a lot. I know it's the top 1 asked feature by the community: Please add object occlusion. It would improve all of the experiences by a huge margin. This was already requested years ago by everyone, so I don't understand its taking so long to add...
Greetings !I've been playing around with Aero since last year, and after several projects done and many tribulations, I've put together a list of features that I would really love to see implemented in Aero - and I assume I wouldn't be the only one.I thought I would share it here for your consideration, as I'm not sure where is the best place to send such comments and feedback.Feel free to add to the list if you've thought about some features which could optimize our worflow within the software.That said, I can't emphasize enough how necessary it is to have access to STATISTICS.This is definitely a must-have feature if we want to develop this commercially. We have to know how many times the experience has been interacted with. Other online AR solutions do provide this service. That shouldn't be too complicated to integrate, since we already have links management options. But what do I know, I am no programmer ?!?! XDAnyway, here are my notes.Thanks for your time and consideration !Esse
I have recently been creating quite a complex project in Aero and have been seriously inhibited by the lack of a stop button, mostly for audio but also just for the behaviours in general. I know you can limit the time they go on for, but I had wanted to add play and pause buttons to encourage interactivity.I had also wanted to include quite a lot a audio features, but they play over each other if one hasn't finished when another one is triggered. This is incredibly annoying and seemingly an easy fix to add a stop/pause behaviour, even just for the audio.
We need blendshapes guys. We need to be able to use face blendshapes. Face animations. Please lol.
Why I cant export usdz formati need to use usdz format
I would like the possibility to add a UI frame on the main camera (like on Unity and Vuforia AR for example)Or like an instragram frame filter.Here's a reference:
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